A Conversation with… Michael Shannon

This time A Conversation with… checked out another one of our local developers and caught up with Michael Shannon from our 24th graduating class.

 

·         Tell me about what you are doing now in the Games Industry

Currently I am working as a Jr. Multiplayer Level Designer at The Coalition. Primarily I design multiplayer maps for Gears of War 4. I also helped with some design tasks for the Gears of War Ultimate Edition. Gears of War has always been my favourite game series by far, so working on the games is an incredible privilege!

Read More

A Conversation with… Kristina Wiik

This time A Conversation with… checked out another one of our local developers and caught up with Kristina Wiik from our 28th graduating class.

  Tell me about what you are doing now in the Games Industry

I am now working as a game designer for United Front Games. This is a bit of a catch-all for me; I do a bit of everything within design and writing.

Read More

A Conversation With… Andres Molina

This time A Conversation with… checked out one of our local developers and caught up with GD18 alumni Andres Molina.

 

• Tell me about what you are doing now in the Games Industry
I’m currently a Game Designer at Popcap EA, working on Plants vs. Zombies: Garden Warfare 2. My primary focus is game modes (particularly Garden Ops), but it’s such a dynamic team that I have the opportunity to dabble in different areas of the game. It keeps me on my toes!

Read More

A Conversation With… Mohit Punia

This time A Conversation with… Headed back overseas to India, where we found Mohit Punia from our 9th graduating class working as a lead Designer in India.

 

  •       Tell me about what you are doing now in the Games Industry

I am working as a Lead game designer at Aquimo sports Pvt. Ltd. in India. We are currently developing motion sensor based sports titles for Mobile platform. As a lead I take care of game’s complete design from concept to release and then regular updates.  However that’s just 50% of the job the rest includes actively working with art and dev team to execute, troubleshoot or polish the design. If required I also help manage the product. Overall I love all aspects of game development.

Read More

A Conversation with… Adrian Audet

This time A Conversation with… took the ferry over to Vancouver Island and found Adrian Audet, an alumni of the 7th graduating class, working at Gamehouse Canada.

 

 

  •        Tell me about what you are doing now in the Games Industry

My current role is Producer at GameHouse Canada, in downtown Victoria. Producer leaning towards the Project Manager side, with numerous opportunities to engage with creative features or new content. It’s a great mix currently which I find very engaging.

Read More

A Conversation with… Alex Weatherston

This time A Conversation with… headed overseas to find a grad from our 9th class of Game Design, Alex Weatherston is working at Massive Entertainment in Sweden.

 

  • Tell me about what you are doing now in the Games Industry

I’m currently working as a UI Designer at Massive Entertainment in Malmo, Sweden on Tom Clancy’s The Division. The title of UI Designer is a bit deceptive as I tend to end up creating designs across the entire project that don’t neatly fit into just “UI” like the seamless online sections.

Read More

A conversation With… Lawrence Metten

This time A Conversation with… crossed the border and found Lawrence Metten at 343 Industries in Seattle, Lawrence is from our 13th graduating class.

  • Tell me about what you are doing now in the Games Industry

I’m a Senior Multiplayer Designer at 343 Industries currently working on Halo 5: Guardians. In this role I’ve helped create competitive game modes and designed features and systems for use across all of multiplayer. The majority of my work at 343 has been on Warzone, our ambitious new 12v12 mode that we recently announced at E3. It’s been rewarding developing this new mode from a pitch into a prototype and now into something that we’re only a couple months from releasing on Oct. 27.

 

Read More

A Conversation with… Jordan Tame

This time A Conversation with… bumped into Jordan Tame at Bestie’s, so we asked him a few questions, Jordan is from our 29th graduating class.

 

  •  Tell me about what you are doing now in the Games Industry

I am a Game Design generalist at East Side Games Studio, a Vancouver based independent studio. My focus is on mobile, “free to play” game design for a few different projects. this includes writing up and owning communication for features.

Read More

A Conversation with… Grayson Scantlebury

This time A Conversation with… tracked down Grayson Scantlebury at EA, he is from our 8th graduating class.

Tell me about what you are doing now in the Games Industry

I’m a designer on Plants vs Zombies Garden Warfare 2. When I joined the team I was working on some of the new stuff we haven’t announced yet but the last few months I’ve been focusing on designing levels.

Read More