I can’t believe it’s been a year already. It seemed like only yesterday I started out at VFS. I know this is a common statement for all students that go to VFS. The year seems to go by just like that. And now we’re somehow at the end of the year. Pitch and Play is behind us, and all that remains is Grad Night which amazingly is tonight.
It’s been such a long year of writing long documents, coming up with new ideas for game pitches, late nights cursing myself for pressing ctrl+S in UDK and hunting down people that might have stolen my Nutella (it turned up in my backpack, but I still have no idea how it got there, I swear). And now we’re hours away from Grad Night. I’m not getting sappy here (yes, I am) but I’ve loved this year. Don’t get me wrong, there have been times I’ve hated my ideas, doubted my talent and questioned if I even have it in me to be here, but getting to the finish line proves to me that this really is what I want to do.
The Horroring came to a happy end, and Pitch and Play went so well for us and the entire class as a whole. We were all very nervous about the presentations but luckily they all went smoothly – without a hitch even. I’m so incredibly happy and proud; Yeah, who am I kidding I’m totally getting sappy.
I want to thank my entire class for being such an amazing gang of people. We all came together from different backgrounds and cultures and somehow now, it seems like we’ve known each other forever. I know I would not have gotten through the year without the support and help of all of these amazing people. I want to thank them once again for every late night spent at school, every pat on the shoulder before a presentation and all of the amazing moments we shared at the Game Design Campus.
What can I say, this is a special year. For anyone thinking about doing Game Design; it’s the ride of a lifetime and truly an amazing opportunity to learn and fail, and then learn from that again. To all future Game Designers: Work hard, be creative, learn that it’s totally okay to fail and then pick yourself up and try again. It’s an amazing industry and I’m really excited for the future.
This is me signing out. A final thank you to all the instructors and mentors for helping all of us become game designers fit for the industry. None of us could have done it without your amazing guidance. Thank you again.
PEACE AND LOVE,
Kristina Soltvedt Wiik graduates and joins the VFS Game Design Alumni today, she was our 2012 Women in Games Scholarship winner
Her final project The Horroring, can be played by CLICKING HERE