Hat Jam 9 – Audio Jam

 

 

Hat Jam 9  asked the students from VFS Game Design to make some noise! With the unfortunate reality that sound in games is often left until late in development, we thought ‘Why not start with sound?’

 

So with 16 random sounds to blindly choose from, each team drew paper from a hat with a link to an audio clip they would be using in their 48 hour games!

 

Our sponsors help us with funding the event, so students didn’t have to worry about food and could focus on making their games. Thank you East Side Games, A Thinking Ape, Iugo, EXP and Freshbowl!

 

Also big thanks to the Volunteers and VFS sound design students that stopped by!

Hat Jam 8

Hat Jam returns!

With the Global Game Jam in January, Hat Jam took a break. But the 48 hour VFS game jam returned March 13-15. Over 50 students and alumni made 11 games!

Hat Jam 8 was all about remixing classic games with some new twist. Two hats were used to draw the themes and twists jammers would be mixing over the weekend

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MOBA-land here we come!

Before I came to VFS I was working as an architect. I have always loved creating and design and I see programming as another form of making, and like architecture it shapes our world in meaningful ways.

Therefore, for me, the progression to programming has been a very logical one. There are the same management issues, maintainability issues, good practice, incorporating new technologies and human factors. What is different and I find incredibly fulfilling is that I no longer have to rely on a 3rd party construction team to realize the design, I can now built it myself.

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Graduation & Awards for the FIRST Class of Programming for Games, Web, & Mobile

Spring has sprung at VFS! and what better way to recognize Spring than by celebrating the graduation of the first batch of students from VFS’ NEW Program. The FIRST class of Programming for Games, Web, & Mobile graduated on February 26th.

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VFS.HelloWorld

On the 19th of February Vancouver Film School hosted their first “VFS.HelloWorld” Event, its name is inspired on the very first application that every programmer has written since 1978, when they have started learning how to code. This event marks the end of the first year of the newly launched course: Programming for Games, Web & Mobile.

The program was designed one year ago in response to incredible industrial demand for multi-skilled graduates with experience across a range of technologies. Now one year on, the first class (PG01) graduates with an unmatched range of skills in Game, Web and Mobile Development and take the stage to showcase the wide variety of projects they have produced over the year.

The night started with a speech by Peter Walsh, followed by the host of the night Scott Henshaw. Both have taught PG01 throughout the entire year.

“It is the only program in the world which in one year allows graduates to hit the ground running into any career – from interactive game development to mobile apps to web services.” – Peter Walsh (Senior Instructor)

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Too young for VFS?

So many times we have parents asking us about how their teenage kids can develop their skills before they are ready for a program like VFS Game Design or VFS Programming for Games, Web & Mobile. It was always a tough question to answer, as very few communities offered this type of training.

Now there is, one of our instructors, Ivo van der Marel, is also the CTO for Under the GUI. Under the GUI is a computer programming school dedicated to teaching children from 8-16 how to create video games and more. They teach in the evenings and weekends, outside of regular school hours. Their teachers encourage students to expand their limitless creativity through the creation of video games, apps, and traditional software using the same tools used by professionals in the field.

This could be the perfect stepping stone to prepare for a VFS program, giving them a running start on the career of their dreams.

For more information on Under the GUI click here!

VFS on Arcademia

For those of you unfamiliar with Arcademia, it is  an online website and a local Vancouver TV show on Shaw Cable. Their focus is Video Game previews, News and Interviews about the local gaming industry here in Vancouver. Recently, I had the opportunity to go on the show and be interviewed by the creator and host, Graham Hamilton.

Don’t click that arrow, it’s just a picture, see the interview below.

 

function(ing){ in programming; }

I’m Meabh (Mave), I’m from Ireland and having been seduced by the magic of code I moved to Vancouver to study at VFS. I’m currently 12 weeks in to the still new Programming for Games Web and Mobile and have just reached the midpoint of term two. I’m tired, my brain doesn’t want to focus tonight and writing this much avoided blog post has a new appeal.

The course has at times been tough but that’s balanced by the pure joy experienced when things work. Last week when I finally got a full circuit of the server I am writing working I spontaneously whooped, more than once, over an hour period. This has never happen before as a result of schoolwork. PURE UNABASHED JOY. For me that is the nature of programming, when I’m making a large knowledge leap until I understand it and can make it work it feels like magic, evil, unforgiving magic. Then either by one or several small ‘ahhh moments’ it works and I suddenly feel like Hermione Granger, invincible. Until the next assignment comes along.

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One does not simply choose the VFS life

I don’t really understand how I survived my first term in VFS, but I did it, and I’m alive – YAY!

…Well, I suppose I should introduce myself first.

My name is Andreia, 22 and I came from Portugal aaaaall the way to this side of Canada to study Programming for Games Web and Mobile at Vancouver Film School. While finishing my bachelor’s in Graphic Design I got really frustrated by not being able to actually make stuff happen and thus decided to learn Sorcery (aka Coding).

It has been a great adventure up until now, super far away from home, but it’s been worth it.

I’ve been around since October but haven’t really got the time to write something. So here it goes my review of the first term.

 

When I look back at the last 2 months this is how I would describe it:

(Programming students – and everyone around hearing them crying and eat ice cream – will get this)

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Graduation and Awards show for the 37th class of Game Design

It’s Christmastime at VFS, and what better reason to celebrate than Graduation. Our 37th class of Game Design graduated on December 18th.

It all begins with speeches from the Head of the Department, Dave Warfield, the class selected student speaker, Nicholas Romeo, and wrapped up with the student selected Instructor, Andrew Laing. Each of them looked back on the last year, and also looked ahead at the great future these alumni have in the Games Industry. Dave’s Christmas poem is included at the end of this article.

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