This time A Conversation with… tracked down Daniel Bittencourt at his own company ‘Digi Ten’ in Brazil, Daniel was from our 8th graduating class.
Tell me about what you are doing now in the Games Industry
I currently run a small indie Studio with another VFS grad, and GD08 classmate of mine, Davi Costa. We founded Digi Ten just over 2 years ago when I moved back to Brazil from Vancouver.
As a game developer, I was responsible for all the programming; Davi produced all the final art assets. The rest of the work: concept art and art direction, design and level design, outsourcing and project management was split between Davi and I.
As a business owner, we’ve had to learn and handle just about everything else – dealing with taxes, drafting contracts, outsourcing work, managing cash flow, participating in events, building partnerships, and much more.
Back in July of 2012 five students (David Dryden, Ian MacGregor, Rishi Patkar, Marc St-Onge, and Jay Zhou) finished off their final project “The Last Phoenix”: the crown jewel of their year at VFS, but little did they know that this would just be the start of their journey.
“It was a tremendously visually impressive game, with unique mechanics, and a huge expressive world. Also they were the first group to pioneer with advanced shader techniques at VFS”
- Chris Mitchell: Game Design Instructor