Brian Wood Memorial Internship goes to… Cameron White

 

Congratulations to VFS Game Design alumni Cameron White (pictured here with Game Director, Phil Boulle of Relic Entertainment/Sega)! Cameronwas selected for the Brian Wood Memorial Internship with Relic Games!

The Brian Wood Memorial Internship was founded by VFS Game Design and Relic Games in memory of the late Brian Wood, who was Relic’s Company of Heroes Online lead designer. Three Game Design students a year are offered the scholarship for a period of four months. The inaugural internship was awarded in February 2011, to Zach Williams. Other winners have included: Andres MolinaMaxwell Hannaman, Isaac Calon, Alex Mueller, Carolina Mastretta, Andy Fedorchuk, James Dodge,  Guerric Haché, and Dustin Williamson.

Cameron White, our first winner for 2015, graduated from the Game Design program on December 18, 2014. His graduating game project, Stick Shift, which he developed in collaboration with fellow students Erich Kohlweg, Nick Jennings, Dylan Matthews and Matthew Kirby, can be found here on the Arcade Games page.

 

Brian Wood Memorial Internship goes to… Dustin Williamson

 

Congratulations to VFS Game Design alumni Dustin Williamson (pictured here with Game Director, Phil Boulle of Relic Entertainment/Sega)! Dustin was selected for the Brian Wood Memorial Internship with Relic Games!

The Brian Wood Memorial Internship was founded by VFS Game Design and Relic Games in memory of the late Brian Wood, who was Relic’s Company of Heroes Online lead designer. Three Game Design students a year are offered the scholarship for a period of four months. The inaugural internship was awarded in February 2011, to Zach Williams. Other winners have included: Andres MolinaMaxwell Hannaman, Isaac Calon, Alex Mueller, Carolina Mastretta, Andy Fedorchuk, James Dodge, and Guerric Haché.

Dustin Williamson, our third winner for 2014, graduated from the Game Design program on August 21, 2014. His graduating game project, Lucidity, which he developed in collaboration with fellow students Blake Vetter, Cam Hickey, Matt Holland, and Jamie Thompson, can be found here on the Arcade Games page.

 

Brian Wood Memorial Internship goes to Guerric Haché

Congratulations to soon-to-graduate VFS Game Design student Guerric Haché (pictured here with Kelly Gies of Relic Entertainment/Sega)! Guerric was selected for the Brian Wood Memorial Internship with Relic Games!

The Brian Wood Memorial Internship was founded by VFS Game Design and Relic Games in memory of the late Brian Wood, who was Relic’s Company of Heroes Online lead designer. Three Game Design students a year are offered the scholarship for a period of four months. The inaugural internship was awarded in February 2011, to Zach Williams. Other recent winners have included: Andres MolinaMaxwell Hannaman, Isaac Calon, Alex Mueller, Carolina Mastretta, Andy Fedorchuk, and James Dodge.

Guerric Haché, our second winner for 2014, will graduate from the Game Design program on June 26, 2014. His graduating game project, Misorderly, which he developed in collaboration with fellow students Jaymee Mak, Jeremy Katsumata, and Keegan Myra can be found here on the Arcade Games page.

 

Brian Wood Memorial Internship Goes To Melissa Borda

 

Congratulations to soon-to-graduate VFS Game Design student Melissa Borda (pictured here with Kevin de Leon and Kelly Gies of Relic Entertainment/Sega)! Melissa was selected for the Brian Wood Memorial Internship with Relic Games!

The Brian Wood Memorial Internship was founded by VFS Game Design and Relic Games in memory of the late Brian Wood, who was Relic’s Company of Heroes Online lead designer. Three Game Design students a year are offered the scholarship for a period of four months. The inaugural internship was awarded in February 2011, to Zach Williams. Other recent winners have included: Andres MolinaMaxwell Hannaman, Isaac Calon, Alex Mueller, Carolina Mastretta, and Andy Fedorchuk.

Melissa Borda, our first winner for 2014, will graduate from the Game Design program on February 27, 2014. Her graduating game project, Rails of Fury, which she developed in collaboration with fellow students Colin Cormier, Miles Lepine, Sebastian Pachmayr, and Karthik Subramanyam can be found here on the Arcade Games page.

 

Brian Wood Memorial Internship

Congratulations to soon-to-graduate VFS Game Design student Andy Fedorchuk (pictured here with Kevin de Leon of Relic Entertainment)! Andy was selected for the Brian Wood Memorial Internship with Relic Games!

The Brian Wood Memorial Internship was founded by VFS Game Design and Relic Games in memory of the late Brian Wood, who was Relic’s Company of Heroes Online lead designer. Three Game Design students a year are offered the scholarship for a period of four months. The inaugural internship was awarded in February 2011, to Zach Williams. Other recent winners have included: Maxwell Hannaman, Isaac Calon, Alex Mueller, and Carolina Mastretta.

Andy Fedorchuk, the thirdwinner for 2013, will graduate from the Game Design program on October 17, 2013. His graduating game project, Inkling, which he developed in collaboration with fellow students Anthony Bruno, Joel Bailey and Wilson Aguilar , can be found here on the Arcade Games page.

Brian Wood Memorial Internship with Relic Games Goes To Carolina Mastretta

Congratulations to soon-to-graduate VFS Game Design student Carolina Mastretta (pictured here between, on the left, Mike Swanson,  Executive Producer at Relic and, on the right, Kelly Gies, Senior Recruiter at Relic Entertainment)! Carolina was selected for the Brian Wood Memorial Internship with Relic Games!

The Brian Wood Memorial Internship was founded by VFS Game Design and Relic Games in memory of the late Brian Wood, who was Relic’s Company of Heroes Online lead designer. Three Game Design students a year are offered the scholarship for a period of four months. The inaugural internship was awarded in February 2011, to Zach Williams. Other recent winners have included: Maxwell Hannaman, Isaac Calonand Alex Mueller.

Carolina Mastretta, the second winner for 2013, will graduate from the Game Design program on June 20, 2013. Her graduating game project, Chromeras, which she developed in collaboration with fellow students Jethro Aquino, Lorena Robles, Harry Scott , and Francisco Sotelo , can be found here on the Arcade Games page.

Interning at Relic During Turbulent Times

Relic Entertainment Mine Splash Screen

My first step1 towards the video games industry was to come to Vancouver Film School to study Game Design in 2011, uprooting both my wife and our three beautiful, intelligent housepets to brave the rain, long hours, and Canucks fans on the Skytrain. I graduated in August of 2012, and just shy of two months later was successful in landing my first job in games interning as an Assistant Development Manager at Relic Entertainment.

I was thrilled, of course. By combing through Relic’s back-catalog of Triple-A games you can see that the studio hasn’t just paid lip-service to their mandates of innovation, passion, and pride in their work. Every game they’ve made, from the legendary Homeworld to the highest-rated RTS of all time, Company of Heroes, sought to break new ground. They are innovators and risk-takers in a risk-averse triple-A industry space, and I was proud to be there.

Relic Entertainment Game Design Intern Isaac Calon

When I started in November of 2012, Relic was under the umbrella of venerable games publisher THQ, and when my internship ended in March, the studio was owned by SEGA. While the story of that transition ultimately started years ago (and is thus beyond the scope of this article), I want to share with you the shorter version of having a front-row seat to the final stages of that often stressful and surprising transition.

But first, how I got there.
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Brian Wood Memorial Internship with Relic Games Goes To Alex Mueller

Greg Wilson Alex Mueller and Kelly Gies

Congratulations to recent VFS Game Design grad Alex Mueller (pictured here between, on the left, Greg Wilson, Development Director of Company of Heroes 2 and, on the right, Kelly Gies, Senior Recruiter at Relic Entertainment)! Alex was selected for the Brian Wood Memorial Internship with Relic Games!

The Brian Wood Memorial Internship was founded by VFS Game Design and Relic Games in memory of the late Brian Wood, who was Relic’s Company of Heroes Online lead designer. Three Game Design students a year are offered the scholarship for a period of four months. The inaugural internship was awarded in February 2011, to Zach Williams. Other recent winners have included: Maxwell Hannaman and Isaac Calon.

Alex Mueller, the first winner for 2013, was also a recipient of a 2012 Game Design Expo Scholarship and graduated with honours from the Game Design program in January 2013. His graduating game project, Chefasaurus, which he developed in collaboration with fellow students Shane O’Connor, Andre Gross, Loi Vu and Mario Gonzalez Ordiano, can be found here on the Arcade Desktop Games page.

Isaac Calon is the Newest Relic Internship Winner

(From left to right: Relic Development Director, Otto Ottosson, VFS grad Isaac Calon, and Relic recruiter Kelly Gies)

Relic Entertainment announced the newest winner of the Brian Wood Memorial Internship, and it is Isaac Calon.

Relic, the Vancouver-based developers of Warhammer 40,000: Space Marine among other popular games, offers the four-month internship to three graduating VFS Game Design students every year to honour and continue the legacy of Brian Wood, a Relic game designer who passed away in 2010.

Isaac graduated from the one-year program this past August. Prior to coming to VFS, he earned a Communications degree and worked as a writer and manager in corporate settings. At VFS, he was on the team behind R.O.Bit and helped create two other games during his year. His internship will place him as a production intern on an unannounced Relic title.

Check out Isaac’s portfolio