A Conversation with… Kristina Wiik

This time A Conversation with… checked out another one of our local developers and caught up with Kristina Wiik from our 28th graduating class.

  Tell me about what you are doing now in the Games Industry

I am now working as a game designer for United Front Games. This is a bit of a catch-all for me; I do a bit of everything within design and writing.

Read More

MOBA-land here we come!

Before I came to VFS I was working as an architect. I have always loved creating and design and I see programming as another form of making, and like architecture it shapes our world in meaningful ways.

Therefore, for me, the progression to programming has been a very logical one. There are the same management issues, maintainability issues, good practice, incorporating new technologies and human factors. What is different and I find incredibly fulfilling is that I no longer have to rely on a 3rd party construction team to realize the design, I can now built it myself.

Read More

Epic Tabletop Battles

From the beginning  of  January (Term 2), I have been taking part in the Role Playing Lab at VFS. The RolePlaying Lab consists of weekly sessions in which we meet to play table-top RPGs.

In the case of my group, we are playing a Dungeons & Dragons 3.5 campaign.

Although I have heard a lot about them, I had never got the chance to play a table RPG before. In some way I am glad because now I learned how to do it with an amazing Dungeon Master! Funny enough, our Dungeon Master is a VFS Graduate himself. Diego R. Pons graduated way back in 2006, in the 4th Game Design Class ( we are in the 40th class), and currently works at Next Level Games. Our DM plays all characters incredibly well, and is able to provide us with a deeply immersive experience both with his performance and the soundtrack and images he prepares.

Read More

function(ing){ in programming; }

I’m Meabh (Mave), I’m from Ireland and having been seduced by the magic of code I moved to Vancouver to study at VFS. I’m currently 12 weeks in to the still new Programming for Games Web and Mobile and have just reached the midpoint of term two. I’m tired, my brain doesn’t want to focus tonight and writing this much avoided blog post has a new appeal.

The course has at times been tough but that’s balanced by the pure joy experienced when things work. Last week when I finally got a full circuit of the server I am writing working I spontaneously whooped, more than once, over an hour period. This has never happen before as a result of schoolwork. PURE UNABASHED JOY. For me that is the nature of programming, when I’m making a large knowledge leap until I understand it and can make it work it feels like magic, evil, unforgiving magic. Then either by one or several small ‘ahhh moments’ it works and I suddenly feel like Hermione Granger, invincible. Until the next assignment comes along.

Read More