Dart’s Oddyssey
A third person 3D platformer featuring a mouse with a bow and arrow developed by four students using the UDK engine. The Design Document (PDF)
Design Tools
- Adobe Photoshop
- Autodesk Maya
Download Requirements
Thank you for taking the time to play Dart's Odyssey. This game was made using the UDK engine and created by a group of 4 students over the course of 4 months
at Vancouver Film School's Game Design Program. We hope you like it!
Contents
- Play Requirements
- System Requirements
- EULA
1. Play Requirements
Double click on DartsOdyssey.exe to start the game.
Keyboard Controls:
- W = Move Forwards
- A = Move Left
- S = Move Backwards
- D = Move Right
Rotate the camera by moving the mouse
- Spacebar = Jump
- P = Pause game
- Right Mouse Button (Hold) = Enter Shoot Mode
- Left Mouse Button (Hold) = Charge shot while in Shoot Mode
- Left Mouse Button (Release) = Shoot Arrow after charging
360 Controller:
- LEFT ANALOG STICK = Move character
- RIGHT ANALOG STICK = Rotate camera
- A BUTTON = Jump
- START BUTTON = Pause game
- Left Trigger (Hold) = Enter Shoot Mode
- Right Trigger (Hold) = Charge shot while in Shoot Mode
- Right Trigger (Release) = SHoot Arrow after charging
2. System Requirements
- Windows XP SP2 or Windows Vista
- 2.0+ GHz processor
- 2 GB system RAM
- SM3-compatible video card
- 3 GB free hard drive space
OPTIONAL:
The game can be played with an XBox 360 controller connect via USB.
Screenshots
Game Credits
- Alexi Nijathaworn
- Alejandro Yllarramendy
- Jennifer Clement
- Joseph Thomas