DETAG is a 3D first-person, fast-paced, skill-based, competitive action game, for PC and console built in the Unity engine. Players will attempt to grab and hold an orb to gain “Shoudam” points over time and keep it away from all other players while using movement mechanics and abilities to evade. The first player to achieve the max amount of “Shoudam” points and returns the orb wins. If the orb got stolen you’ll need to catch up to the player to pounce him and get it back.
System Requirements: Windows 7+ Core i5 Intel Nvidia GTX 1050 4Gb Ram 2Gb HardDrive 3 Controller, Keyboard + Mouse.
- Romas Shmit
- Victor Magalhaes Silva de Souza
- Alfredo Espinosa Nuñez
- Gary Flores Martinez
- David Guzman
- Tyson Winger
Allan Lau SD88 – Voice over & Composer
Jordan Wiseman SD88 - Sound Design & Implementation
Mauricio Lopez D88 - Sound Design & Implementation
Laurine Bui ACA08 - Concept Art
Ozgur Serdar ACA08 - Environment Concept Art