Empress Eternal
Empress Eternal is a 3D isometric hack-and-slash game, where you embark on a draconic rampage of blood and magic to reclaim your palace from the hands of the dragon hunters who seek to eradicate your kind. Take control of the dragon empress Long Yao and carve your way through humanity to remind them why Dragons were once so feared. Empress Eternal was developed by 6 students, in the Unity engine, over a period of 6 months.
Design Tools
- AutoDesk Maya
- Adobe After Effects
- Adobe Illustrator
- Audacity
- Adobe Photoshop
- Reaper
- YouLean Loudness Meter
- FMOD
Program Tools
- Unity
- Microsoft Visual Studio
Download Requirements
- OS: Windows 7 SP1
- Processor: Dual Core 3.0 GHz+
- Memory: 8 GB RAM
- Graphics: 2GB VRAM / DirectX 10+ support
- Storage: 500 MB available space
Screenshots
Game Credits
Design and Programming
- Adam Sawatzky | GD63 Technical Artist / Project Manager
- Austin-Lee Caron | GD63 Sound Designer
- Willy Lee GD63 | Level Designer
- Luyao Pan GD63 | Character Artist
- Aranzazu Medina Pineda GD63 | Environment Artist
- David Zhao GD63 | Programmer
Sound Design
- Jerry Berumen – Sound Collab + Voice Actor
- Adam Koreen – Sound Collab
- Camila Castellanos – Voice Actor