Monsieur Monet
Monsieur Monet is a 3rd person stealth game where the player must navigate through a museum and avoid detection from guards and cameras to steal the priceless painting known as Monet Lisa.
Design Tools
- Autodesk Maya
- Adobe Photoshop CC
- Adobe Substance Painter
- ZBrush
Download Requirements
- OS: Windows 7 (32-bit)
- Processor: 2.4Ghz Dual Core
- Memory: 4 GB RAM
- Graphics: GeForce 8800 GT / AMD HD 6850 / Intel HD Graphics 4400 or above
- DirectX: Version 9.0c
- Storage: 2 GB available space
Screenshots
Game Credits
Design and Programming
- Bryan Lee GD52
- Chris Lapointe GD52
- Haad Hassan GD52
- Prathap Ravichander GD52
- Czar Ramos PG14
Sound Design
- Erica Kim - Dialogue Editor, Wwise Implementation
- Thareeq Roshan - SFX Editor, Wwise Implementation
- Raquel Martin - Foley, SFX, Sound Recordist
- Luis Mesa - SFX Editor, Wwise Implementation
- Alberto Valdez - Music
Voice Acting
- Julio Marin - Monsier Monet
- Curtis McClelland - Brute Guard
- Matthew Hegmann - Normal Guard
- John Tanner - Swift Guard
Art
- Jasper Gutierrez - Monet-Lisa Painting
- Rebecca Link - UI
- Vincent Pitre - Character Art/Modeler/Rigger/Animator