Not Raised by Wolves
Not Raised by Wolves is a single-player third-person shooter where the player assumes the role of La Coyota, an anthropomorphic gunslinger delving into an ancient AI facility to rescue her colony’s pups. The player is equipped with a versatile revolver with dual firing modes and an electric drone companion to deal with the array of unique enemies standing between them victory. NRBW was made in Unity by a team of 5 students and 3 collaborators over 5 months.
Design Tools
- Adobe Premiere Pro
Autodesk Maya
- Adobe Photoshop
- Microsoft Visual Studio
- Protools
- Substance Painter
- Substance Designer
- ZBrush
Download Requirements
--Recommended--
- Operating System: Windows 10 64bit
- Processor: Intel i5 - 2.5Ghz
- Graphics: NVIDIA GeForce GTX 660 (2GB)
- Memory: 3GB RAM
- Hard Drive: 2GB
Screenshots
Game Credits
Design and Programming
- Konrad McLeod GD62 | Project Manager
- John Newton GD62 | AI Programmer / VFX / Concept Artist
- Jose Karlo Hurtado Corona GD62 | Systems / Player / Audio Programmer
- Luis Masiá GD62 | Environment Artist
- Yurii Lobus GD62 | Hard-Surface / Character Artist
Sound Design
- Jiaxing Shi – Sound Designer
- Josh Erickson – Sound Designer
Animators
- Andrei Bardas – La Coyota Animator