Riverworks
I was an art contractor for my entire GD53 class (other than one game) that was tasked with making environment art for almost all of the teams within my GD. So, I made this playable museum in the Unreal Engine to allow people to see my assets in engine as well as play and not just stare at images.
Design Tools
- Autodesk Maya
- Adobe Photoshop CC
- Adobe Substance Painter
Download Requirements
- OS:Windows 7+ 64-bit
- Processor: Quad-core Intel or AMD, 2.5 GHz or faster
- Memory: 8 GB RAM
- Graphics:DirectX 11 compatible graphics card
- Storage: 2 Gb
Screenshots