Space Age:Minimum Wage
Space Age: Minimum Wage is a 3D, first person cashier management game where you play as an employee of an intergalactic grocery store, and try to survive until the end of your very fist shift.
Design Tools
- Autodesk Maya
- Adobe Photoshop
- Zbrush
- Substance Painter
Download Requirements
- OS:Windows 10 64-bit
- Processor: Intel i5 3570K / Ryzen 5
- Memory: 8 GB RAM
- Graphics:8 GB Nvidia GeForce GTX 970 / AMD Radeon R9 290
- DirectX:Version 11
- Storage:2 GB available space
Screenshots
Game Credits
Design and Programming
- Diego Gerardo Morado Barrientos GD55 – VFX Artist | Environment Artist
- Chingiz Zhumagaliyev GD55 – UI Programmer/ Lighting Artist/ Project Manager
- Erik Hernandez Capetillo GD55 – Technical Artist/Prop Artist
- Ceili Milc GD55 – Character Artist/ UI Artist
- Max Bergen GD55 – Gameplay Programmer/Audio Integration
- Brennan McGreevy GD55 – Level Designer/Level Artist
Sound Design
- Devin Baril - Sound Designer
- Adam Chase - Sound Designer
- Josef Floris - Sound Designer
- Kyle Cashen - Sound Designer
- Diane Shimpl - Sound Designer