This time A Conversation with… tracked down Francois Chaput from our 5th graduating class, Francois is working at BioWare Edmonton.
Tell me about what you are doing now in the Games Industry
I’m a Senior Level Designer at Bioware Edmonton. I recently shipped Dragon Age: Inquisition and it’s DLC Dragon Age: Inquisition: Jaws of Hakkon. Currently I’m leading level design on something unannounced.
Next up in our new series A Conversation with…, we check in with Corey Gaspur, a graduate of our 5th Game Design class…
• Tell me about what you are doing now in the Games Industry
I am the Lead Gameplay Designer at BioWare Edmonton. I am currently working with core members of the Mass Effect team on a brand new BioWare I.P.
But before I begin, here’s a photograph I’d like to dedicate to Bren Lynne, our programming instructor!
John Romero! …And some other guy!
#5 Meeting Industry Heavies
You never know who you will bump into at GDC. I found myself riding the escalator next to John Romero, the designer of the original Doom. Doom was a very influential game for me personally, as well as a landmark in the history of games. It’s nice to meet someone you admire, and GDC has an atmosphere that makes it easy to approach anyone and start up a conversation. Read More
We’re very proud of the fact that VFS graduates were involved in the development of this highly anticipated game, including Game Design alumnus, Armando Troisi (Narrative Director, 343 Industries), who was kind enough to spare some of his time for us, during an intense period, to talk about the game and his involvement in it.