The most stirring talk at GDC this year had to be Manveer Heir’s talk “Misogyny, Racism and Homophobia: Where Do Video Games Stand?” but that’s already very well covered by the internet in general. Go read about it, then come back here. This article is on the future of the game industry according to GDC presenters.
It’s easy to sound smart at GDC, or in games in general. Just talk about how we got the industry to the state we are now. Through the power of hindsight you sound like a genius with just a bit of research. The really brave GDC presenters were the ones making predictions about the future.
Dean Takahashi of GamesBeat was one of the brave ones this year, making ten predictions in just an hour, including a number of questions the industry really doesn’t want to hear.
1) Are we in a golden age?
2) Are we in a bubble?
3) Do valuations of game companies make sense?
4) Who is going to win?
5) Who is the most efficient at making games?
6) How many people do you need to make great games?
7) Who is going to grow?
8) What are the risks?
9) How do you wind down a game?
10) What is gaming’s dark side?