Brian Wood Memorial Internship with Relic Games Goes To Carolina Mastretta

Congratulations to soon-to-graduate VFS Game Design student Carolina Mastretta (pictured here between, on the left, Mike Swanson,  Executive Producer at Relic and, on the right, Kelly Gies, Senior Recruiter at Relic Entertainment)! Carolina was selected for the Brian Wood Memorial Internship with Relic Games!

The Brian Wood Memorial Internship was founded by VFS Game Design and Relic Games in memory of the late Brian Wood, who was Relic’s Company of Heroes Online lead designer. Three Game Design students a year are offered the scholarship for a period of four months. The inaugural internship was awarded in February 2011, to Zach Williams. Other recent winners have included: Maxwell Hannaman, Isaac Calonand Alex Mueller.

Carolina Mastretta, the second winner for 2013, will graduate from the Game Design program on June 20, 2013. Her graduating game project, Chromeras, which she developed in collaboration with fellow students Jethro Aquino, Lorena Robles, Harry Scott , and Francisco Sotelo , can be found here on the Arcade Games page.

Brian Wood Memorial Internship with Relic Games Goes To Alex Mueller

Greg Wilson Alex Mueller and Kelly Gies

Congratulations to recent VFS Game Design grad Alex Mueller (pictured here between, on the left, Greg Wilson, Development Director of Company of Heroes 2 and, on the right, Kelly Gies, Senior Recruiter at Relic Entertainment)! Alex was selected for the Brian Wood Memorial Internship with Relic Games!

The Brian Wood Memorial Internship was founded by VFS Game Design and Relic Games in memory of the late Brian Wood, who was Relic’s Company of Heroes Online lead designer. Three Game Design students a year are offered the scholarship for a period of four months. The inaugural internship was awarded in February 2011, to Zach Williams. Other recent winners have included: Maxwell Hannaman and Isaac Calon.

Alex Mueller, the first winner for 2013, was also a recipient of a 2012 Game Design Expo Scholarship and graduated with honours from the Game Design program in January 2013. His graduating game project, Chefasaurus, which he developed in collaboration with fellow students Shane O’Connor, Andre Gross, Loi Vu and Mario Gonzalez Ordiano, can be found here on the Arcade Desktop Games page.