A Conversation with… Grayson Scantlebury

This time A Conversation with… tracked down Grayson Scantlebury at EA, he is from our 8th graduating class.

Tell me about what you are doing now in the Games Industry

I’m a designer on Plants vs Zombies Garden Warfare 2. When I joined the team I was working on some of the new stuff we haven’t announced yet but the last few months I’ve been focusing on designing levels.

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VoteMob : The Game Industry Shows Their Numbers

VoteMob Roundhouse May 10 2013 — Photo by Cindy Chow

May 14th is Provincial Election day in British Columbia, and one of the hot topics of this election is the government support of the entertainment Industry.

About a month ago I reached out to the political parties of B.C. to see if any of them could provide a solution to the recent trend of major game studios in BC moving to provinces providing better funding or closing up shop. Only one party responded. I won’t say which one, because promoting a party isn’t what this article is about. Shortly after this brief twitter/email encounter, I learned about the game industry VoteMob, which took place at the Roundhouse Community Centre in Yaletown.

The VoteMob was an awesome opportunity to take part in an act of solidarity with the other entertainment industries in the technology sector, Film, TV, Games and so on. It also provided a networking opportunity for eager students like myself. The opportunity also encouraged young people to get out and vote. Individuals who may have sooner stayed away from the poles took the opportunity to network, enjoy the sun and get out of the office early on the Friday.

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Industry Night Pitch N Play : Two Students’ Perspective

Banner for GD27 Pitch N Play

A night full of creativity and dedication – that was the impression we got from the Industry Night Pitch N Play on April 4, 2013, as the 27th graduating class of the VFS Game Design program showed off their final projects to an audience of industry professionals.

For the students, this was the high point of their year as they presented the result of four months of hard work. For the visiting industry professionals, it was the chance to get a glimpse at the new talent and their fresh and creative ideas. Even by VFS standards, the turnout was quite extraordinary. Relic Entertainment, Capcom and Fathom Interactive were only a few of the local companies present at this event.

Game Design Senior Instructor Andrew Laing

Senior Instructor Andrew Laing set the tone for the evening when he opened by referring to the recent controversy about Richard Garriott, who, in an interview with Gamasutra, claimed that all the game designers he worked with “just really sucked.” But instead of letting this spoil the evening, Andrew concluded: “Well, he must have never met any of our game design students!”

And indeed, the five shown projects were quite impressive.  Since the 27th graduating class was relatively small, one of the teams from the 28th Class, term five, was given the opportunity to present an early version of their project as a preview of their own industry night Pitch N Play coming up in June.

Chromeras

Chromeras is an online multiplayer game for the PC, and it provided a brilliant demonstration of what can be accomplished after little more than a month of development. The team had set up a match with their classmates on the production floor in order to demonstrate the multiplayer capabilities of their game.

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A Tale Of Three Thursdays (…Plus One)

Siddharth Chinnakaruppan Rajendran

The major groundwork for this story was laid on the day before the First Thursday, when my portfolio instructor, Nicole Maas, came by my desk to review my progress. She saw my Manchester United themed workplace and liked that I’m into football (soccer for you North Americans). And I was glad she called it ‘football’. That’s when she suggested I email her my resume.

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Hello Out There, We’re on the Air : NHL 13 Hits Shelves

Screenshot of NHL 13 game

With a lockout looming in the National Hockey League, the season is hanging in the balance. But for those of us who like our hip-checks virtual, EA’s venerable NHL series has our backs with NHL 13.

Diehard fans of the Vancouver-developed franchise know there are some changes under the hood. And while you’re enjoying that new AI, skating, and other bells and whistles, hit pause and take a second to appreciate the handiwork of some VFS alumni who worked on the title.

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