Industry Night Pitch N Play : Two Students’ Perspective

Banner for GD27 Pitch N Play

A night full of creativity and dedication – that was the impression we got from the Industry Night Pitch N Play on April 4, 2013, as the 27th graduating class of the VFS Game Design program showed off their final projects to an audience of industry professionals.

For the students, this was the high point of their year as they presented the result of four months of hard work. For the visiting industry professionals, it was the chance to get a glimpse at the new talent and their fresh and creative ideas. Even by VFS standards, the turnout was quite extraordinary. Relic Entertainment, Capcom and Fathom Interactive were only a few of the local companies present at this event.

Game Design Senior Instructor Andrew Laing

Senior Instructor Andrew Laing set the tone for the evening when he opened by referring to the recent controversy about Richard Garriott, who, in an interview with Gamasutra, claimed that all the game designers he worked with “just really sucked.” But instead of letting this spoil the evening, Andrew concluded: “Well, he must have never met any of our game design students!”

And indeed, the five shown projects were quite impressive.  Since the 27th graduating class was relatively small, one of the teams from the 28th Class, term five, was given the opportunity to present an early version of their project as a preview of their own industry night Pitch N Play coming up in June.

Chromeras

Chromeras is an online multiplayer game for the PC, and it provided a brilliant demonstration of what can be accomplished after little more than a month of development. The team had set up a match with their classmates on the production floor in order to demonstrate the multiplayer capabilities of their game.

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January 2013 Pitch And Play Review

Sean Smillie introduces the evening

On Thursday, January 31, 2013, VFS Game Design hosted it’s industry night event Pitch and Play, giving their 26th graduating class the chance to show off months of hard work, and industry professionals the opportunity to check out some great talent. The event saw another terrific turnout, with representatives from studios such as Next Level Games, United Front Games, and Jet Pack Interactive making an appearance.

The presentation also provided the backdrop for the official announcement of Game Design’s community blog and games site Arcade, with Dave Warfield calling for contributors to help make the site a showcase hub for student achievements.

Dave Warfield introduces Arcade to the Pitch and Play crowd

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Unity Meetup Group Spotlights Pulse

Photo of Team Pixel Pi at Vancouver Unity Games Meetup at the VFS Cafe

Wednesday night, the Vancouver Unity Games Meetup Group convened at VFS Café for a recap of related events and developments, including some highlights of the recent Unity Awards Show and a special announcement concerning their new relationship with Nintendo. Unity Community Evangelist, Joe Robins, presented on behalf of Unity Technologies, and VFS Game Design grads, Richard Harrison and Maxwell Hannaman, presented the game Pulse (winner of the Unity Award for Best Student Project) on behalf of their team. Larissa (Lala) Fuchs, Leanne Roed, and Michael Cooper were also present in the audience and made themselves available to people interest in trying or talking about the game.
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An Interview with the VFS Grads Behind Pulse

If you’ve been reading our blog lately, then you are probably familiar with Pulse, a game created by five Game Design students, during their time at VFS. They have been featured on CBC, in the Globe and Mail, and they recently won Best Student Project at the 2012 Unity Awards.

We caught up with the recent grads, Larissa (Lala) Fuchs (Project Manager & Artist —and also Women in Games scholarship winner), Leanne Roed (Level Scripter & Effects Artist), Maxwell Hannaman (Programmer), Michael Cooper (Environmental Design), and Richard Harrison (Level Design), to learn more about their win in Amsterdam and what they are up to now. Team members Maxwell Hannaman and Richard Harrison took the trip to Amsterdam to bring home the trophy.

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