A Conversation with…

As part of our new series, we reach out to our alumni to check in. First up is Matt McTavish, a graduate of our 2nd class of Game Design.


• Tell me about what you are doing now in the Games Industry

I’m working at Next Level Games in Vancouver as a game designer. Our latest release was Luigi’s Mansion: Dark Moon for the 3DS, which has been our most successful game yet. Developing Luigi’s Mansion was pretty rad because we got to collaborate closely with Shigeru Miyamoto-san and a small group of talented developers at Nintendo. We were one of the first studios to develop for the 3DS, so creating a game for stereoscopic 3D was new for everyone. It was awesome, we learned a lot!

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Luigi’s Mansion 2 : Interview with VFS Alumni on the Development Team

Box Art for Luigi's Mansion 2 : Dark Moon

Luigi’s Mansion 2 : Dark Moon was released March 24, 2013 and right away it took off like a rocket. It was the top selling game in Japan for three weeks in a row. We (myself, Senior Instructor Andrew Laing and Head Of Department Dave Warfield) conducted an interview with VFS Game Design graduates who helped in the creation of this very successful game.

Thanks very much to Diego Pons, Matt McTavish, Cavin Yen, and Jeffrie Wu for their time and for producing such a fun game. And thanks to Doug Tronsgard and Rob Davidson from Next Level Games (NLG) for helping to make this interview happen.

Cavin Yen, Diego Pons, Matt McTavish (behind Diego) & Jeffrie Wu
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