Last week (Tuesday, May 21, 2013) the students of
got an unexpected treat when a few folks from VFS Game Design dropped by for a visit. Unity Technologies
Carl Callewaert (Unity Evangelist), Randy Spong (Field Engineer), and Kevin Robertson (Business Development) toured the VFS Game Design campus, and had a good look at all the final project games underway by Game Design classes 28 and 29. It was a good time for Unity to visit, because at the moment, every student final game project is being created using Unity!
Posted in Events, Faculty, Game Design, Game Industry, Pitch and Play
Tagged Big Jet, Bullet Rider, Carl Callewaert, Chromeras, David Helgason, Demonella, Kevin Robertson, Mecanim, Pitch and Play, Randy Spong, The Horroring, Unite Nordic, Unity Technologies
Wednesday night, the
convened at VFS Café for a recap of related events and developments, including some highlights of the recent Vancouver Unity Games Meetup Group and a special announcement concerning their new relationship with Unity Awards Show . Unity Community Evangelist, Nintendo , presented on behalf of Joe Robins , and Unity Technologies grads, VFS Game Design Richard Harrison and Maxwell Hannaman, presented the game (winner of the Pulse Unity Award for Best Student Project) on behalf of their team. Larissa (Lala) Fuchs, Leanne Roed, and Michael Cooper were also present in the audience and made themselves available to people interest in trying or talking about the game.
Posted in Game Design, Grad Success Story
Tagged DeNA Studios, Fathom Interactive, Joe Robins, Mecanim, Pulse, Relic Entertainment, Unity Awards, Vancouver Unity Games Meetup Group, Wii U, Women in Games