Interview with Game Design Grad Cory Hasselbach On Halo 4

Cory Hasselbach Mission Designer

Halo 4 launched on November 6, 2012, and quickly became the number one selling game in North American, receiving great reviews, with IGN declaring it “a bar-raising triumph for the entire first-person shooter genre.”

We’re certainly proud of the many VFS grads from different departments who worked on the project, including Game Design alumni Armando Troisi (Narrative Director), who we featured recently, and Cory Hasselbach, who we are featuring today.

Cory Hasselbach graduated from VFS back in 2005, winning the award for Best Multiplayer Game (for First Light), and now works as Mission Designer for 343 Industries, the producers of Halo 4. Cory talked to us about his experience at VFS, his role as Mission Designer and what makes Halo 4 such a great game.

Read More