“Nuts for Gems” a big winner at SBGames Festival


Our Game Design final project was submitted for the SBGames Festival competition in Brazil and came out a big winner.

  • Third place in voting for best game by visual, Category PC / Web, choice of jury
  • Third place in voting for the best game aspect of game design, Category PC / Web, choice of jury
  • First place in the voting for best game developed by students
  • Honorable Mention for the Full Games, choice of Jury category

Nuts for Gems was created as a VFS Final Project by Kristine Tilos, Pedro Fraiao de Cardial, Liam Semeniuk, and Luciana Abe. (Nuts for Gems can be checked out and played HERE)

Following is a quick translation of the website to English…

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GD29 Pitch & Play

Dave Warfield introduces the 29th pitch and play, excited again to see what VFS students can do with 4-5 months of creative control.

VFS recently hosted the Pitch & Play event for GD 29 and we were fortunate enough to be invited in order to write this article. The games that were presented tonight were The Banishing, Draka, Sneakpunk, Infinite Spectrum, and Nuts for Gems. As members of student teams currently in pre-production on our final projects, it was really interesting and inspiring to see the final result of these five months of work.

Sean Smillie acts as master of ceremonies and gives a personal introduction for each team and their game and explains that student teams get an industry mentor.

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