But before I begin, here’s a photograph I’d like to dedicate to Bren Lynne, our programming instructor!
John Romero! …And some other guy!
#5 Meeting Industry Heavies
You never know who you will bump into at GDC. I found myself riding the escalator next to John Romero, the designer of the original Doom. Doom was a very influential game for me personally, as well as a landmark in the history of games. It’s nice to meet someone you admire, and GDC has an atmosphere that makes it easy to approach anyone and start up a conversation. Read More
After watching a huge two-hour press conference from New York with a group of students and instructors, where Sony announced the PS4 for release this Holiday season, I decided to share a few of my thoughts on the new console (but remember, nobody has actually played it or seen the actual unit yet).
The production value behind this event was very high, even being described by some as extravagant. The call went out to a lot of well-known industry personalities, who were there to help support the cause. Sony clearly wanted to show that they had addressed development issues and that world class developers were on board with the product. We all like the idea of consoles still being relevant. It already feels a bit nostalgic, though.