VoteMob : The Game Industry Shows Their Numbers

VoteMob Roundhouse May 10 2013 — Photo by Cindy Chow

May 14th is Provincial Election day in British Columbia, and one of the hot topics of this election is the government support of the entertainment Industry.

About a month ago I reached out to the political parties of B.C. to see if any of them could provide a solution to the recent trend of major game studios in BC moving to provinces providing better funding or closing up shop. Only one party responded. I won’t say which one, because promoting a party isn’t what this article is about. Shortly after this brief twitter/email encounter, I learned about the game industry VoteMob, which took place at the Roundhouse Community Centre in Yaletown.

The VoteMob was an awesome opportunity to take part in an act of solidarity with the other entertainment industries in the technology sector, Film, TV, Games and so on. It also provided a networking opportunity for eager students like myself. The opportunity also encouraged young people to get out and vote. Individuals who may have sooner stayed away from the poles took the opportunity to network, enjoy the sun and get out of the office early on the Friday.

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UFG’s Sleeping Dogs : The VFS Connection

Cover for Sleeping Dogs

Sleeping Dogs is an open world action-adventure video game developed by United Front Games (UFG) and published by Square Enix for Microsoft Windows, PlayStation 3 and Xbox 360. Since it’s release on August 14, it’s been flying off the shelves, and it’s had some great reviews — with GameRankings and Metacritic, giving it an aggregate score of 85 and 82 percent, respectively. This is also some source of pride for VFS, given that a range of some 30 people (students and faculty), including Game Design Instructor Victor Kam, who was Senior World Artist at UFG, Game Design Industry Mentor Dan Sochan, who has also been a Producer at UFG since 2007, and alumnus Jeffrie Wu, who was Technical Designer at UFG, and is currently Technical Level Designer at Next Level Games.

We spoke recently with Jeffrie Wu about his experience working on the game (starting back in 2009) and present our inteview with him here:

Sleeping Dogs Screenshot
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