DD30: What’s the Big Idea?

Our DD30′s after thoroughly wow’ing our Canuck Place client.

“What’s the Big Idea?”

During their year at VFS, Digital Design students have the opportunity to work with a non-profit organization on a campaign based on their client’s brief as part of the “What’s the Big Idea?” course in Term 3. This course is designed to give students the opportunity to work on real client projects from inception to final delivery, based on a client brief that incorporates interactive, branding, and motion elements. The course is structured to closely mimic a real-world client project. Teams are set up, project management tools are put in place, and the course begins with a client presentation.

This time round, we were lucky enough to work with Canuck Place Children’s Hospice and support the great work they do for the community. Canuck Place provides specialized pediatric palliative care for children living with a life-threatening illness and support for their families throughout British Columbia. Read More

Animated Typeface – ChunkFive

This time we stepped up the game by entering into new territories with the project – Animated Typeface, a collaborative class project by students in Term 3 at VFS Digital Design. Each student made a second long animated sequence for 3 – 4 glyphs to complete the typeface – ChunkFive created by Meredith Mandel.

These sequences needed to be 25 frames long using three or fewer of the chosen colors. It has been amazing to see the incredible work DD30’s turned out to be. We are most proud to showcase the awesome animated sequences DD30′s created.

To view full project please check out:
www.giphy.com/vfsdigitaldesign

Here is what some students have to share about their experience:

Juan Ignacio Osorio Santiago

Ignacio Letters Process

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Agency Visit: Sequence

(guest post by Shafakat Reshamvala)

Sequence. Yes, we definitely did something right last term to have been given the opportunity to visit this studio that creates truly incredible work . We visited Sequence in the Railtown district of Vancouver for one of our four Industry IQ agency visits.

The Sequence Group – 2013 – Spring from Sequence on Vimeo.

Absolutely amazed by Sequence’s astounding demo reel, we, the class DD30, were warmly welcomed by Dan Sioui (Executive Producer) and Elisa Wolfenden (Production Coordinator) to the cozy theatre room at Sequence. Dan shared his experience at Sequence and revealed what makes it a beautiful process working at a creative studio of talented individuals. Sequence burst into the industry by producing motion comics, and now generates work that encompasses animation, advertising, title sequences, live action and visual effects.

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OFFF Mexico 2014 Main Titles

Digital Design alumnus and current graduate project mentor Vinny Morales recently created the Main Titles for OFFF Mexico 2014. OFFF is a global post-digital culture festival that has been hosted in Barcelona, New York, Lisbon and Paris. Many contemporary designers and artists have participated such as Joshua Davis, Stefan Sagmeister, John Maeda, Neville Brody, Kyle Cooper, The Mill, Digital Kitchen, Ben Fry & Casey Reas, Golan Levin, Chris Milk, Rob Chiu, Julien Vallée, Paula Scher, Rick Poynor, Erik Spiekermann, Dvein, Erik Natzke, Vincent Moon, Daito Manabe, Jessica Walsh, Ze Frank, and Alex Trochut. OFFF has an extensive international network to share work that fuses design, art and technology, and to provide a forum for inspiration through lectures and workshops.

Vinny explored the idea of the umwelt which is the German word that “defines the perceptual world in which an organism exists and acts as a subject.” It defines how we experience our world by perceiving data as signs.

Offf Mexico 2014 Main titles from Kultnation on Vimeo.

Vinny presented his work in front of a packed crowd in Mexico City, and he shared his thoughts with us:

“OFFF Mexico 2014 was great and full of creative artists and designers. I had the opportunity to not only talk about the titles but as well introduce and talk about  “Design-in(g) Space”; the creative process and thinking behind my work. The response from the audience was phenomenal!”

The creative process for this motion design piece can be found on Vinny’s Behance page, and this project has also been featured on iDnworld.com.

Great work, Vinny!

 

A tour of Giant Ant

(guest post by Kirstin Smith)

As part of our Industry IQ class in our third term here at VFS, Digital Design students get the opportunity to visit several different interactive and motion studios in Vancouver. DD30 students were lucky enough to kick off these visits by heading to Chinatown to take a tour of Giant Ant. Yes, I said Giant Ant. Now I’ll give you a moment to catch your breath. You good? Okay.

If you don’t know their work, do yourself a solid and check it out. Giant Ant is a small team of visual storytellers. They design, illustrate and animate. They direct, shoot and edit. Not to mention, they compose music and sound for their work in house.

It’s no secret that I am a really (really, really) big fan of their work. I may or may not have let out what can only be described as a squeal when I heard we were going to visit their studio. The excitement was shared by my fellow classmates. In the days leading up to the visit, we all felt the anticipation build; we were looking forward to seeing the workplace of individuals we admired.

Upon entering Giant Ant we were greeted by the company’s co-creator Jay Grandin. After greeting us, he joked that our tour was nearly finished, as the entire studio was visible from where we were gathered in the front entrance. The space is small but beautiful. All wood and concrete, the studio embodies the same homemade aesthetic and feel present in much of Giant Ant’s work.

Jay led us to a meeting room where we met another member of the Giant Ant team, Matt James. The two gave us insight into their creative process, showing detailed storyboards and style frames from past work.

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