Visit to Giant Ant studio

(guest post by Stuart Parker, DD38)

We arrived at Giant Ant around 2pm on a sunny Friday afternoon. The studio was tucked away into Chinatown, just off Keefer Street. We waited outside for one of the studio heads to be ready for our visit. From the outside, the studio’s open plan and simple design gave it a welcoming and approachable feel.

Jay Grandin, one of the founders of the studio, invited us inside to begin the visit. We were led to a meeting room where we all gathered around a long table with a screen to see a demonstration of all of the work the studio was involved in.

We began our visit by watching a demo reel of Giant Ant’s work from 2015. This was a great way to begin as Giant Ant is known as one of the best in Vancouver so it was exciting to see what they had made before. Their work not only impressed me but also intimidated me slightly. It showed their quality of work and it was absolutely incredible. I aim to be able to produce their standard as soon as I can.

Jay then proceeded to go through later projects that Giant Ant was involved in, as their reel was from 2015. These included a series of projects that they had been doing with a Florida-based sunglasses company that was focused on the conservation of our waterways. All of the artwork, direction and design were mind blowing in these 3 projects. Every follow up to each project improved in so many ways, as well as trying new techniques and styles to evolve their way of approaching things.

While Jay brought us through all of Giant Ant’s work, he was also answering any questions we had about the studio or about the life of a designer. He brought us through how he and his wife created the studio; he started off life designing furniture. It was interesting to see how far he had come from that. He talked about how he and his wife had to make sacrifices when running the studio. A couple of times they were forced to just pay their staff and leave nothing for themselves. This told me they were both really passionate about what they do and that it paid off for them in the long run.

The studio was beautiful, the work they produced matched and the whole work environment seemed more like a family than an actual studio. The thing that resonated with me the most though was when Jay was explaining how they chose what work the studio would take and what they would leave. He said “We ask ourselves: would our moms be proud? Would we use this product? Is it a financial opportunity? And can we be creative with it?” I think this sums up the perfect way to approach work as a designer, both ethically and logically.

I took a lot away from visiting Giant Ant. It has given me a standard to aim for when doing my graduate project, but also has given me a good message to live by when choosing work later on in life.

 

Blend Fest 2017

(guest post by Lizbeth Salazar, Marly Marquez Ordaz, and Tais Rosales Tenorio)

(Photo by Evan Parsons)

On May 26th & 27th, we (Liz, Marly and Tais) had the opportunity to attend Blend Fest, a motion design festival, as volunteers. Set in Vancouver, Blend has become one of the most anticipated events around the world for people in the motion design community. Due to the success in their first year, the event organizers decided to do it again but this time bigger and better, and for sure they did!

One of the things that makes Blend Fest stand out is their vision, so at the beginning, they showed a motion piece about their manifesto that says the following:

Wine after Coffee will Blend some of the best creatives.

For two days in Vancouver we’ll inspire each other, learn from the best, and have an awesome time.

We love good design and animation that blows our minds. When we see it, we just have to share it.

We share what we know and learn from each other and that’s the beauty of collaboration.

We collaborate to change perspectives, improve the industry, and better the community.

We love being part of this unique and endlessly surprising community, surrounded by our friends and heroes (and future friends and heroes), because when we get together amazing things happen…”

See the full video here.

https://vimeo.com/135561285

This celebration is carefully curated and created with much love by a small group of people: Jorge Canedo, Teresa Toews, Claudio Salas & Sander van Dijk. They wanted to create a place for their motion, design & animation family to call home; to make a festival for the community, by the community. Always trying to keep it small and hoping to create a festival that each one of them would love to attend.

Attending this event was such an amazing opportunity because we got to meet designers from all around the world that only flew out for this. Since designers who we know and admire their work until junior designers who are growing in their skills, both shared their knowledge, talked about their currents projects and shared a few minutes of their time to have a chat and made unique every second of this. Also we had the opportunity to network with people that may possibly be our employers or collaborators one day.

Some of the speakers where Bee Grandinetti, Oddfellows, Erica Gorochow, John Black, Robert Valley, Animade, Tuna Bora, Sander van Dijk, Patrick Osborne, Carson Ting, ILLO and Andrew Kramer who shared their working style, creative process, and current projects. Most importantly, they were a big inspiration and gave us an idea what we can do and what we can achieve if we work for what we really want.

(Photo by Evan Parsons)

We also had the opportunity to meet and talk with VFS alumni who also attended the event such as Ignacio, Kirsten, Nico, Yan, Saida, Kelly among others and see what they been up to.

We want to thank all Blend Family for allowing us to attend and to be part of this.

 

Blend Title Sequence:
https://vimeo.com/219563364

 

Studio Tour: Giant Ant

(guest post by Lizbeth Salazar, DD37)

On February 1st, my class DD37 and I, went to visit Giant Ant. We were really excited because most of us, leaning towards motion design, really wanted to visit a motion studio and the day finally arrived.

We walked together all the way to the studio, which is located at the end of Chinatown. Once we got there, I was not surprised about their office: I knew they were a small company and would have an office space to match. We went inside the studio and the first thing I saw was all the people immersed in their work, some using tablets, others on their computers with headphones on and others in the kitchen probably taking a short break. Whatever they were doing, they were really into it and they seemed happy.

We were directed to their conference room, and we were lucky to meet Jay Grandin, Partner and Creative Director of Giant Ant. Since we were a group of 18 people along with Jay, the room was crowded once we all sat down. He showed us some of their work and told us about how Giant Ant came to life.

We spent most of the time asking questions. The topics ranged from their process of design, the amount of time it takes them in creating their projects, and all the way to him telling us that he never planned on making motion design for living or even have a motion studio. He mentioned that most things happened in unusual ways and not in the way we have thought about them but if we are happy and we have an end goal, then we have to let whatever happens in the way flow and everything will work out in the end. And looking back at this point of his life, he is happy about where he stands and how things worked out.

By the end we asked him about tips or things we should think about if we really wanted to pursue motion design and he gave the following advice:

1. Create the storyboard as best as possible to avoid wasting time later in the process. The better it is, the less time you’ll put in it trying to refine it.

2. Throw as many ideas you and your team have, good and bad ideas. Combine them and if it works, you’ll have a really strong idea.

3. Forget about the money and learn. Do as much as you can. Do work you think has value and that way people will come to you.

Thanks, Giant Ant!

 

Q&A with Kelly Kurtz


Hello Kelly! First and foremost, congratulations on winning the Vega Digital Awards for your Grad Project “World Ski & Snowboard Festival Promo” and your title sequence project “188 Days”! Also, it is worth mentioning that your World Ski & Snowboard Festival Promo was recently published live and is actively promoting the event!

Tell us, what was your first reaction after hearing you have won?
I was pretty shocked – I received an email informing me the winners had been announced and to check out the winners’ gallery, so naturally I assumed I hadn’t won anything. I was excited to see the amazing work that had been submitted and then found my graduate project on the winners page! And right beside it was another piece I had created, a motion title sequence, which put me into double shock!

What do you think set your projects apart from the rest of the nominees?
I am not really sure!

Can you briefly summarize what your grad project is about?
It is an animated promo for the World Ski and Snowboard Festival held annually in Whistler, BC.

Why did you chose that as a topic?
I used to work in the ski industry full time for 12 years, so when it came to my graduate project I wanted to work on something that I am passionate about, something fun.

How did you come up and define your story line?
I chose the approach of “what do I want my audience to feel” when they view the piece approach. The answer was that I wanted them to feel excited about all the festival has to offer – skiing, snowboarding, nightlife, concerts and events.

When it came to choosing your art direction, what were the steps you took to define it?
Ski culture has always revered fluorescent colours, so when I mixed that idea with the après part of the festival a glow in the dark feel emerged. I defined the art direction in the previsualization stage of my project and refined it throughout production as each frame was drawn.

What is the most important step that you think cannot be skipped when you are in the pre-production stage?
For me music was locked in early, I find it a back and forth process when trying to previsualize a project. The sound doesn’t get enough credit yet it is half the impact to the viewer. When I hear different music I see different animations, the music has a huge impact on what visual elements will work or not work. I had a very clear picture of what the piece was going to look like from the beginning, and when I am working on a piece that I can’t see that I need to spend more time seeing it, otherwise it is wasted time later.

What were the challenges that you needed to overcome when creating your grad project?
My first logo animation that transitioned the rotating skier into the logo was very drippy looking, and didn’t fit the overall art direction. 3D rotating characters doing ski & snowboard tricks required a 3D rotating logo animation. I took the logo into Cinema 4D, twisted it up with deformers and created a small animation that was rendered out to use as a reference to then frame by frame over in Photoshop. The result was not only fitting the overall art direction of the piece but it ended up being a favourite scene for most viewers.

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INDUSTRY IQ STUDIO TOUR: GIANT ANT

(guest post by James Mulligan, DD36)

On a Sunny afternoon, September 29th our class, the DD36s, left school to go on an industry visit to the renowned Giant Ant studio. We walked excitedly through the streets of historic Chinatown until we eventually came to their building, a storefront off the beaten path.

As you enter the nondescript front, you enter a small hive buzzing with activity. The world we entered was warm and inviting. It was well-lit and the hardwood surfaces were polished. Staff were busy at their Macintosh workstations. We were welcomed by Jay who had a friendly casual demeanor and we didn’t realize until he told us that he is the co-founder and partner of Giant Ant. He ushered us into what looked like a glass-fronted log cabin nested into the larger room. Once inside, Jay showed us some of their projects and spoke about their creative processes including the inspiration and direction that went into each piece.

As he showed us some of their recent work, some themes emerged. Giant Ant uses positive framing, and they incorporate aesthetic beauty. They have a unique and original way of framing their subject matter; this allows them to prioritize creativity over following trends. Giant Ant has earned its reputation among clients, and this keeps the phones ringing. Many of their clients are from Silicon Valley and they have to turn many down. Giant Ant is a self-described family of animators and creatives who pick and choose their work, they are happy with the size of their team and feel no need to expand.

“Everything we put into the world is a statement of our taste,” Jay told us. He and his wife got into this business by making videos on YouTube originally. They showed us one of their charming originals. Seeing their skill level develop in earlier work was inspirational for the motionographers in our class.

As we left the building, I think we shared a general impression that Giant Ant is what a successful business can look like. They can be choosy with their clients, the workplace subs in as a family, and they get to use their creative skills. It gave our class something to aspire to.