On the Wall : September 2016

On the Wall - September 2016

In the early weeks of each new term, the students in Digital Design are encouraged to submit images from work that they did in the previous term. They are welcome to submit anything from character or logo designs, interface mockups, to even screen captures from their motion design work. The work is then posted online so that all of the Digital Design students can vote on the work, resulting in a “Of The Students, By The Students” selection of winners, who then see their work framed and mounted On The Wall around the campus.
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IDEO Human-Centered Design for Social Innovation

“The Design thinking process is best thought of as a system of overlapping spaces rather than a sequence of orderly steps.”
Tim Brown & Jocelyn Watt, Design Thinking for Social Innovation

Recently, I completed the +Acumen and IDEO course Human-Centered Design for Social Innovation with three recent graduates from DD27, Sarah Gillis, Denise Villanueva and Daniel Quintero.

For the seven-week course, our team tackled the design brief “How might we enable more young people to become social entrepreneurs?” We felt this topic was hyper-relevant to Vancouver’s entrepreneurial and start-up culture. Our team went through a rigorous UCD process that moved through the three spaces of Inspiration, Ideation and Implementation outlined by the IDEO.

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Cel Animation in Motion Graphics

A screenshot from DD26 Cesar Martinez’s broadcast package incorporating cel animation overlaid on footage.

Cel (or classical) animation has been on the rise in motion graphics and is now becoming ubiquitous. It’s that dripping wet, organic swirl of colour that leaves jaws on the floor and students scouring tutorial sites. That  fluid transition that meshes scenes into stories and engages viewers.  It can mean hundreds of drawings and lakes of coffee but the end result is always worth it. Where motion graphics used to trend towards being structured and clean, the industry has been undergoing an organic face lift. The combination of using traditional frame by frame, hand drawn animation alongside other techniques adds a refreshing fluid style that surpasses the structure and consistencies of key frames and motion paths.

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Appetizers Presentation for the 25th Graduating Digital Design Class

Appetizers Summer 2013

Last night, Digital Design had its tenth Appetizers industry showcase. The night started off showing some incredibly talented work from the 25th graduating class. The diverse variety of interactive and motion design projects displayed in presentations coupled with the sharp wit of the students delivered a night of laughs, awe and entertainment. Afterwards, industry representatives, students and staff mingled while tasting some of the most delicious actual appetizers ever produced from the VFS Web Café.

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Art Battle – A Visual Throwdown

Painting Art Battle

A couple of weeks ago I was invited to participate at Art Battle 54.  Art Battle?  Was that like a visual snub-off where fellow artists paint preposterous pictures of their competitor’s mother?  It was billed as a live competitive painting event where painters create the best work they can in 20 minutes. What ever the case, I was eager to find out!

Until I heard of Art Battle, I never came across the idea of competitive painting.  Painting up until that point was a very private process that was usually spanned the course of days, if not weeks but to have the opportunity to unveil the illusion of art making was very attractive.

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