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What's happening at VFS Digital Design
Digital Design Events
Draw By Night #37
(Sept ’14)
Draw By Night #36
(July ’14)
Draw By Night #35
(May ’14)
Draw By Night #34
(Mar ’14)
Draw By Night #33
(Feb ’14)
Slam
(Nov ’13)
Draw By Night #32
(Oct ’13)
Draw By Night #31
(Sept ’13)
Graduation
(Aug ’13)
Appetizers
(Summer 2013)
Slam
(July ’13)
Draw By Night #30
(July ’13)
Graduation
(Apr ’13)
Appetizers
(Spring 2013)
Draw By Night #28
(Mar ’13)
Slam
(Mar ’13)
Draw By Night #27
(Jan ’13)
Graduation
(Dec ’12)
Appetizers
(Winter ‘ 2012)
Digital Design Talks
(Nov ’12)
Slam
(Nov ’12)
Graduation
(Aug ’12)
Salazar Awards
(May ’12)
Draw By Night #22
(April ’12)
Appetizers
(Spring ’12)
Graduation
(April’ 12)
Draw By Night #21
(Mar ’12)
Digital Design Talks: Originality
(Jan ’12)
Sean George Presentation
(Jan ’12)
Draw By Night #20
(Jan ’12)
Graduation
(Dec ’11)
Appetizers
(Winter 2011)
Peter Jin Hong’s Talk
(Dec ’11)
THANK YOU® Presentation
(Dec ’11)
Creative Mornings with Alex Beim
(Dec ’11)
Digital Design Talks: Audience
(Nov ’11)
Draw By Night #19
(Nov ’11)
VanC4D User Group Meeting
(Oct ’11)
VanC4D User Group Meetup
(Sept ’11)
Digital Design Talks: Mélange
(Sept ’11)
Draw By Night #18
(Sept ’11)
Graduation
(Aug ’11)
Appetizers
(Summer 2011)
Ryan Honey: Artist In Residence
(Aug ’11)
Summer Intensive: Vancouver
(Jul ’11)
Slam
(Jul ’11)
Digital Design Talks: Triple Threat
(Jul ’11)
Draw By Night #17
(Jul ’11)
Summer Intensive: Mexico
(Jun ’11)
Digital Design Talks: Character
(May ’11)
Draw By Night #16
(May ’11)
Graduation
(Apr ’11)
Appetizers
Spring 2011
Slam
(Mar ’11)
Draw By Night #15
(Mar ’11)
Digital Design Talks: Action/Reaction
(Mar ’11)
Draw By Night #14
(Jan ’11)
Digital Design Talks: Spaces
(Jan ’11)
Graduation
(Dec ’10)
Appetizers
Winter 2010
Slam
(Nov ’10)
Myron Campbell
Interactive Designer of the Year
Digital Design Talks: Storytelling
(Nov ’10)
Light Painting
(Oct ’10)
Digital Design Talks: Tactile
(Sept ’10)
Appetizers
Summer 2010
Slam
(Jul ’10)
Slam
(Mar ’10)
Alumni Success Stories
Animator
Nickelodeon
Information Architect
iQmetrix
Founder/CEO
Work at Play
Designer/Interface Developer
FCV Technologies
Art Director/Instructor
VFS Digital Design
Interface Developer/Designer
Residencia
Designer
Tribal DDB
Technical Experience Director
Blast Radius
Game Designer
Microsoft Game Studios
In the classroom
Motion Machine
(Sept’ 13)
Gamification of Life
(May ’13)
Packaging
(May ’13)
Stop Motion
(April ’13)
Canucks Tour
(Feb’ 13)
What’s the Big Idea?
(Feb ’13)
Motion Machine
(Jan ’13)
Gamification of Life
(Jan ’13)
What’s the Big Idea?
(Oct ’12)
Branding 1
(Oct ’12)
Motion Machine
(Sept ’12)
Gamification of Life
(Aug ’12)
What’s the Big Idea?
(June ’12)
Communication Design 3
(June ’12)
Vancouver Contemporary Art Gallery (CAG)
(May ’12)
Method Agency Visit
(May ’12)
Motion Machine
(May ’12)
2D Graphics 2
(Mar ’12)
Advanced Interactive Design
(Feb ’12)
Packaging
(Feb ’12)
Communication Design 1
(Feb ’12)
What’s the Big Idea?
(Feb ’12)
Branding 1
(Feb ’12)
Motion Machine
(Jan ’12)
Experimental 2D Graphics
(Jan ’12)
Branding 2
(Dec ’11)
Portfolio Review
(Dec ’11)
Stop Motion
(Dec ’11)
Creative Methodologies 2
(Nov ’11)
Interactive Design 3
(Oct ’11)
Packaging
(Oct ’11)
Branding 1
(Oct ’11)
Interactive Design 3 Brainstorming
(Oct ’11)
Habañero Agency Visit
(Oct ’11)
Goldtooth Creative Agency Visit
(Sept ’11)
Hot Tomali Agency Visit
(Sept ’11)
Blast Radius Recruiter Visit
(Sep ’11)
Motion Machine
(Sept ’11)
2D Graphics 2
(Aug ’11)
The Agile PM Game
(Aug ’11)
Stop Motion
(Aug ’11)
2D Graphics 3
(Aug ’11)
Gamification of Life
(Jul ’11)
Interactive Design 3
(Jun ’11)
2D Graphics 1
(Jun ’11)
Packaging
(Jun ’11)
Engine Digital Agency Visit
(Jun ’11)
Karo Agency Visit
(Jun ’11)
Storyboarding & Previz
(May ’11)
Blast Radius Recruiter Visit
(May ’11)
Go 2 Productions Agency Visit
(May ’11)
Motion Machine
(May ’11)
Graduate Project Pitches
(Apr ’11)
Branding 2
(Apr ’11)
Communication Design 2
(Mar ’11)
Stop Motion
(Mar ’11)
Adv Interactive Design
(Feb ’11)
Interactive Design 3
(Feb ’11)
Branding 1
(Feb ’11)
Packaging
(Feb ’11)
2D Graphics 1
(Feb ’11)
Communication Design 2
(Feb ’11)
Experimental 2D Graphics
(Jan ’11)
Motion Machine
(Jan ’11)
The Agile PM Game
(Dec ’10)
Motion Machine
(Jan ’10)
VFS Digital Design
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