A couple of weeks ago I was invited to participate at Art Battle 54. Art Battle? Was that like a visual snub-off where fellow artists paint preposterous pictures of their competitor’s mother? It was billed as a live competitive painting event where painters create the best work they can in 20 minutes. What ever the case, I was eager to find out!
Until I heard of Art Battle, I never came across the idea of competitive painting. Painting up until that point was a very private process that was usually spanned the course of days, if not weeks but to have the opportunity to unveil the illusion of art making was very attractive.
Dana Tanamachi is a Brooklyn based graphic designer and chalk letterer. She did a lot of packaging design when she worked for Louise Fili, who is pretty much one of my favourite artists of all time. And being a big fan of Louise, I can see her influence in Dana’s work. I’ve always admired chalk artists because it’s such a delicate art form.
For a while, I wanted to explain why games were art because of this topic’s long winded debate. But being that I am part of the Digital Design program here at VFS, it has come to my attention that games are not the only debate in the scheme of things. Design itself seems to be under the attack of being “not art” as well. The reason for this seems to be that design is there to solve a problem. It is meant to communicate, with it’s main purpose being some sort of connection between two parties rather than the expression of one. That being said, to me, this does not mean it cannot be beautiful and become art. To me, games, as well as it’s umbrella of design, are art, thus making Payday: The Heist a work of art that has moved me. Read More
Recently, I got an invite to join The KDU to become apart of their online global community. I am grateful to be on board, joining some great designers to contribute and share some of my work and thought process with the rest of the world. You can check out my section of the blog here. And here is a little poster I created to get things rolling. I will be posting more work soon. Til then, cheers!