This time we stepped up the game by entering into new territories with the project – Animated Typeface, a collaborative class project by students in Term 3 at VFS Digital Design. Each student made a second long animated sequence for 3 – 4 glyphs to complete the typeface – ChunkFive created by Meredith Mandel.
These sequences needed to be 25 frames long using three or fewer of the chosen colors. It has been amazing to see the incredible work DD30’s turned out to be. We are most proud to showcase the awesome animated sequences DD30′s created.
Sequence. Yes, we definitely did something right last term to have been given the opportunity to visit this studio that creates truly incredible work . We visited Sequence in the Railtown district of Vancouver for one of our four Industry IQ agency visits.
Absolutely amazed by Sequence’s astounding demo reel, we, the class DD30, were warmly welcomed by Dan Sioui (Executive Producer) and Elisa Wolfenden (Production Coordinator) to the cozy theatre room at Sequence. Dan shared his experience at Sequence and revealed what makes it a beautiful process working at a creative studio of talented individuals. Sequence burst into the industry by producing motion comics, and now generates work that encompasses animation, advertising, title sequences, live action and visual effects.
After visiting Habanero‘s Vancouver offices, I can tell you that the aspiring Interactive designers of DD30 are as excited about the kind of work done at Habanero as people get about science fiction.
Bradley Smith, Habanero’s senior interaction designer (and a DD alumnus from the first cohort of Digital Design students ever!) greeted us at the door, taking us past the bright red entryway into a large meeting room, where we met Steven Fitzgerald, the former mechanical engineer and self-professed “type nerd” who founded Habanero in 1996.
As part of our Industry IQ class in our third term here at VFS, Digital Design students get the opportunity to visit several different interactive and motion studios in Vancouver. DD30 students were lucky enough to kick off these visits by heading to Chinatown to take a tour of Giant Ant. Yes, I said Giant Ant. Now I’ll give you a moment to catch your breath. You good? Okay.
If you don’t know their work, do yourself a solid and check it out. Giant Ant is a small team of visual storytellers. They design, illustrate and animate. They direct, shoot and edit. Not to mention, they compose music and sound for their work in house.
It’s no secret that I am a really (really, really) big fan of their work. I may or may not have let out what can only be described as a squeal when I heard we were going to visit their studio. The excitement was shared by my fellow classmates. In the days leading up to the visit, we all felt the anticipation build; we were looking forward to seeing the workplace of individuals we admired.
Upon entering Giant Ant we were greeted by the company’s co-creator Jay Grandin. After greeting us, he joked that our tour was nearly finished, as the entire studio was visible from where we were gathered in the front entrance. The space is small but beautiful. All wood and concrete, the studio embodies the same homemade aesthetic and feel present in much of Giant Ant’s work.
Jay led us to a meeting room where we met another member of the Giant Ant team, Matt James. The two gave us insight into their creative process, showing detailed storyboards and style frames from past work.