Animated Typeface – Blackout Midnight

It’s that time again where students in Term 3 at VFS Digital Design get to work on the Animated Typeface project. Recap: It is a collaborative class initiative where each student makes a second long animated sequence for 3 – 4 glyphs. This time Blackout Midnight was used and this typeface was created by Tyler Finck.

These sequences needed to be 25 frames long using three or fewer of the chosen colours. It has been amazing to see the incredible work DD31’s turned in.

To view the full project, please check out:
Blackout Midnight Animated Typeface

Here is what some students have to share about their experience:

David Cho

David Letters Process

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Studio Tour: Sequence

(guest post by Daniel Molina)

Inspiring” and “enlightening” are words that describe our studio tour of Sequence. The variety of pieces of advertising, animations, titles, live action, and motion comics denote the creativity and passion that Sequence applies to every single project for its clients such as MicrosoftCapcomMarvel, and others.

After visiting two interactive agencies, it was time to visit a motion studio.  Personally, I was so excited to have this visit because I’d have the opportunity to know more about how the motion industry works and to get to chat with people that are really involved in this field.

Elisa Wolfenden, Production and Project Manager, was the person who guided our visit. She brought us into a cozy and modern conference room located on their first underground floor where she shared with us some recent motion pieces from the Sequence studio. The first motion piece was a cinematic piece for HALO that exemplified the level of teamwork they have. From producing the original concept and illustration, through to production art and animation, Sequence demonstrates the capability to offer stunning visuals in a variety of styles for game and film properties alike.

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Animated Typeface – ChunkFive

This time we stepped up the game by entering into new territories with the project – Animated Typeface, a collaborative class project by students in Term 3 at VFS Digital Design. Each student made a second long animated sequence for 3 – 4 glyphs to complete the typeface – ChunkFive created by Meredith Mandel.

These sequences needed to be 25 frames long using three or fewer of the chosen colors. It has been amazing to see the incredible work DD30’s turned out to be. We are most proud to showcase the awesome animated sequences DD30′s created.

To view full project please check out:
giphy.com/vfsdigitaldesign

Here is what some students have to share about their experience:

Juan Ignacio Osorio Santiago

Ignacio Letters Process

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OFFF Mexico 2014 Main Titles

Digital Design alumnus and current graduate project mentor Vinny Morales recently created the Main Titles for OFFF Mexico 2014. OFFF is a global post-digital culture festival that has been hosted in Barcelona, New York, Lisbon and Paris. Many contemporary designers and artists have participated such as Joshua Davis, Stefan Sagmeister, John Maeda, Neville Brody, Kyle Cooper, The Mill, Digital Kitchen, Ben Fry & Casey Reas, Golan Levin, Chris Milk, Rob Chiu, Julien Vallée, Paula Scher, Rick Poynor, Erik Spiekermann, Dvein, Erik Natzke, Vincent Moon, Daito Manabe, Jessica Walsh, Ze Frank, and Alex Trochut. OFFF has an extensive international network to share work that fuses design, art and technology, and to provide a forum for inspiration through lectures and workshops.

Vinny explored the idea of the umwelt which is the German word that “defines the perceptual world in which an organism exists and acts as a subject.” It defines how we experience our world by perceiving data as signs.

Offf Mexico 2014 Main titles from Kultnation on Vimeo.

Vinny presented his work in front of a packed crowd in Mexico City, and he shared his thoughts with us:

“OFFF Mexico 2014 was great and full of creative artists and designers. I had the opportunity to not only talk about the titles but as well introduce and talk about  “Design-in(g) Space”; the creative process and thinking behind my work. The response from the audience was phenomenal!”

The creative process for this motion design piece can be found on Vinny’s Behance page, and this project has also been featured on iDnworld.com.

Great work, Vinny!

 

A tour of Giant Ant

(guest post by Kirstin Smith)

As part of our Industry IQ class in our third term here at VFS, Digital Design students get the opportunity to visit several different interactive and motion studios in Vancouver. DD30 students were lucky enough to kick off these visits by heading to Chinatown to take a tour of Giant Ant. Yes, I said Giant Ant. Now I’ll give you a moment to catch your breath. You good? Okay.

If you don’t know their work, do yourself a solid and check it out. Giant Ant is a small team of visual storytellers. They design, illustrate and animate. They direct, shoot and edit. Not to mention, they compose music and sound for their work in house.

It’s no secret that I am a really (really, really) big fan of their work. I may or may not have let out what can only be described as a squeal when I heard we were going to visit their studio. The excitement was shared by my fellow classmates. In the days leading up to the visit, we all felt the anticipation build; we were looking forward to seeing the workplace of individuals we admired.

Upon entering Giant Ant we were greeted by the company’s co-creator Jay Grandin. After greeting us, he joked that our tour was nearly finished, as the entire studio was visible from where we were gathered in the front entrance. The space is small but beautiful. All wood and concrete, the studio embodies the same homemade aesthetic and feel present in much of Giant Ant’s work.

Jay led us to a meeting room where we met another member of the Giant Ant team, Matt James. The two gave us insight into their creative process, showing detailed storyboards and style frames from past work.

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