Calling all gamers!
We started this journey back in August 2013, and what a year it’s been so far!
GD35 is currently in term five and alpha is fast approaching. I am Jamie Thompson, and I am fortunate to be a part of team Lucidity along with Blake Vetter, Cam Hickey, Dustin Williamson and Matt Holland. Last term we formed our group and started the pre-production phase filled with meetings, brainstorming sessions and a lot of trial and error. Since coming up with Lucidity it’s been nothing but onward and upward!
Lucidity is a third person 3D twitch puzzle platformer for PC. Player’s traverse through the mind of coma patient, Gracie Wylde, who is undergoing unconscious hypnosis. Players are able to mirror jump between two worlds while interacting with their environments as they explore the five stages of grief inside Gracie’s subconscious. The player can run, jump and wall run/jump. Through actions of fast paced platforming and light puzzle solving, the mind can be fully explored and a final state of reality can be decided.
Production started early last month. Although we have learned so much since starting back in August, I feel as though the real nitty gritty nature of game development truly started being learned in May. Entering the unknown has been overwhelming at times, but for the most part this has been a very exciting experience. It has been amazing to see our ideas come to life on the screen.
As a proud member of Vancouver Film School’s Game Design program, specifically the GD35 class, a group consisting of myself and twenty-five other video game enthusiasts started our amazing journey in August of 2013. We are currently almost at the half way point, beginning our third term in the New Year, and what a ride it’s been so far!
I’ve personally been on a roller coaster of emotion and self-discovery since coming to VFS. When the course started it was all I could do to just take it all in, the classes, assignments, the non-stop homework, late nights, weekends… things got really crazy, really fast. At times I felt that my brain was overloaded and I couldn’t possibly learn or do anymore. Yet it keeps coming and I have started to find my groove. A big part of how I’ve adjusted so well is the people who are around me. Everyone in every program at VFS is partial to their own class. You have to be. But I really mean it when I say that the GD35s are special. I have come to realize that I am so fortunate to take this journey with these specific people and that they are the driving force behind my success thus far (and my overall sanity!) Put yourself in a room every single day for a year with a wonderfully unique group of individuals, each with their own brand of remarkable talent, and that paints a picture of my daily experience.