It’s almost Halloween, and once again the Game Design program has a reason to celebrate. It’s graduation night, a night to celebrate, to look back on the year, and recognize the amazing things they have done.
The Graduation and Awards show on October 17th has a mix of parts: one part formal, and one part fun. The formal part of the evening hosted by Tanya Jensen, began with a speech from myself, then the student-elected class speaker Anthony Bruno broke down some vital statistics of his past year in Game Design, and finally student selected Instructor speaker Andrew Laing closed the speeches with some heart-warming words and stories about fog.
Each of the speakers had some deep insight into what they had just been through, and how to prepare for the coming months, but mostly it was a chance to look back on the year, and look ahead to the bright future this class has. The formalities continued with the handing out of diplomas and the embarrassingly long handshakes that make up that portion of the evening. Congratulations to Anthony, Andy, Elad, Eric, Joel and Adrien, all who graduated with honours.