One goal of being a game designer is to reach as many people as possible with your creative vision. Adobe Flash is a wonderful vehicle for this. With a large install base across various browsers and devices, it allows students to quickly prototype, implement and distribute their games to a large audience. In turn, students receive direct feedback from their players, allowing them to learn, improve and iterate on their concepts.
Today, we present three unique offerings from VFS Game Design’s past that definitely still hold up today!
First, from Game Design’s 9th class (2008) we offer Vertical Slice : Play as the Black Ninja, slicing his way through waves of demons in the bamboo forest
Next, from Game Design’s 14th class (2009) we present Pollen Nation : Control a hive of bees to control a meadow. Beware of humans having a picnic and honey loving bear.
And finally, we present from Game Design’s 16th class (2010) Murder by Murder : When a school bus full of 10-year-old girls is stalled at the side of the road, the naive students decide to find their own way home through the nearby woods.
Stay tuned for more Flash games from the VFS Game Design vault!
Jacob Tran teaches Flash