HTML5 – The Future of Online Gaming


HTML (HyperText Markup Language) is the scripting language of the internet. Anything you see in your browser window starts with HTML.

One of the biggest challenges of being an educator is to continually evolve your curriculum to stay one step ahead of the curve. We caught wind of HTML5 a while back and have been keeping a close eye on its evolution. It has not taken off as fast as we expected, however, there are a lot of great features that show promise. For example, the ability to be supported on many platforms including mobile, recognition that it is the new online standard, and faster performance than previous versions of HTML.

What does it look like?

One way to see HTML is to right-click on this blog posting and choose “View Page Source” from the context menu. Below is a code snippet of a simple HTML5 page:

Games, Games, Games

Today we can play HTML5 games from some of the biggest internet players. Here are some examples:

Angry Birds – Google

Cut the Rope – Microsoft

BrowserQuest – Mozilla Firefox

 

OK! Let’s Make Some Games

We are now offering a full HTML5 Game Development course. Within a small team, the students will develop an HTML5 game prototype that will run in browser on PC, Mac and mobile devices. They will learn how to hand-code in: HTML5, CSS3, and JavaScript. They will also learn how to leverage off of existing HTML5 frameworks and libraries for their games. Their final deliverable for the course will be to produce an online “Kickstarter”-esque page that contains their game concept, supporting video trailer, a gallery of images and of course their HTML5 game prototype. This will demonstrate that the students understand how to create an HTML layout with integrated multimedia elements. The students will present their pages to the class at the end of term.

I can’t wait to see what they produce. Who knows, they might just get funded!


Jacob Tran teaches Flash, HTML5, and Portfolio Development at VFS