A Conversation with… Mack Flavelle

This time A Conversation with… tracked down Mack Flavelle, from our 8th graduating class, who is VP of Marketing at Tapstream.

 

  • Tell me about what you are doing now in the Games Industry

I’m VP of Marketing at Tapstream. We’re rocket fuel for mobile apps. We help developers turn their mobile apps into businesses by providing the tools needed to measure and grow their user base. We’re used by some of the biggest apps on earth- including games.

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A Conversation with… Shadi Dadenji

This time A Conversation with… tracked down Shadi Dadenji, from our 9th graduating class, who just finished the Witcher 3.

 

  •  Tell me about what you are doing now in the Games Industry

I had just finished toiling away on The Witcher 3 in Warsaw before moving to Guerrilla Games in Amsterdam where I’m now a senior technical designer on Horizon: Zero Dawn (chances are you just saw the announcement at e3)

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A Conversation with… Morgan Davidson

This time A Conversation with… tracked down Morgan Davidson, from our 10th graduating class, at BigPark.

 

  • Tell me about what you are doing now in the Games IndustryCurrently I am working as a software engineer at BigPark splitting my time between working on an unannounced project and the next iteration of the NFL video streaming app for Xbox One.

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A Conversation with… Brennan Massicotte

This time A Conversation with… tracked down Brennan Massicotte, from our 7th graduating class, at Blackbird Interactive.

 

  • Tell me about what you are doing now in the Games Industry

I’m working on the art direction and concept art of the Homeworld property in development at Blackbird Interactive. This involves a lot of painting images to inform and inspire the production of game content as well as overall project vision.

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A Conversation with… Kevin Maloney

This time A Conversation with… tracked down Kevin Maloney, from our 12th graduating class, at Harebrained Schemes in Seattle.

  • Tell me about what you are doing now in the Games Industry

These days I am a Game Designer here at Harebrained Schemes in the greater Seattle area and have been on Shadowrun the whole time. I’m kind of an all season radial in our smallish shop. I was brought on as a Level Designer for our first kickstarted project “Shadowrun Returns”. I started with making content but as time went by I found plenty more things to keep me busy. So beyond taking levels from concept to ship, I design features, script AI and along with a few other folks get to pitch in on the narrative side of things as well.
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A Conversation with… Nick Yonge

After watching the CVA awards show, A Conversation with… tracked down Nick Yonge of krangGAMES from our 16th graduating class.

  • Tell me about what you are doing now in the Games Industry

Currently I’m self-employed at my own independent games company, krangGAMES. I’m developing downloadable games for home computer and consoles, like my Kickstarter-funded main project, Emerald.
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A Conversation with… Chris Fox

This week A Conversation with… tracked down our 18th graduating class, and found Chris Fox at PopCap Games.

 

  • Tell me about what you are doing now in the Games Industry

I’ve been with PopCap for nearly 3 years now. I’m currently the lead gameplay designer on Plants vs. Zombies Garden Warfare.

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A Conversation with… Arash Jamali

This week A Conversation with… reached out to our 12th graduating class, and found Arash Jamali at Sony in London, UK.

  • Tell me about what you are doing now in the Games Industry.

So at the moment I am in London (UK) working as a Technical Producer in Sony Computer Entertainment Europe and our team is working on the Morpheus project which is Sony’s upcoming virtual reality headset to be used with the PS4. In particular I am working with the tools and technology team building the framework on which some of the games will be made in the future.

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A Conversation with… Brad Keys

This week A Conversation with… reaches out to our lucky 13th graduating class, and had a chat with Brad Keys, founder of Rebel Hippo Inc.

  • Tell me about what you are doing now in the Games Industry

I’m the founder of a small game studio called Rebel Hippo Inc. located in Waterloo, Ontario. We are known for creating Lumos, a game services platform. We also create mobile games and help other studios across the country. Most of my time is spent developing with the Unity game engine.

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A Conversation with… Chris Lee

This week A Conversation with… went way back to our 3rd graduating class, and found Chris Lee from Ubisoft Montreal.

  • Tell me about what you are doing now in the Games Industry

I’m currently working as a Game Designer on recently announced Rainbow Six Siege at Ubisoft Montreal.

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