Ambient Occlusion in Game Art (part 1)

There are no lights in this image (which is of a tree)

What Is Ambient Occlusion?

Ambient occlusion creates the look of soft shadows, a very pleasing trait in computer graphics that often favor crispness and sharp precise edges over softness and subtlety. But Ambient Occlusion (AO) is not actually lighting at all, but rather a material/surface property applied to geometry!

Ambient Occlusion in Game Art Image 2

How it works

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