Last week in Episode 4 we talked about the creatures of Chinese mythology, the focus was on the multitude of creatures that weren’t dragons. By looking at the wide variety of different beasts, we could use them to inspire better characters and enemies, or find one that fits inside of our games. This time I wanted to be very specific, let’s look at one type of creature, and see that by doing some research there is actually a ton of options of back story, abilities, and variations that you can bring to your games. The dragon… kind of limiting right?
The most common image that comes to mind when you think of Chinese Mythology is the dragon. It has influenced many cultures to a point where it is almost considered history instead of mythology. In movies such as Dragonheart, Eragon, and Reign of Fire, in TV shows such as H.R. Pufnstuf and Game of Thrones, dragons have become common place. Of course games have also had their share of dragons; from Spyro the Dragon, the Dragon Age series, Panzer Dragoon, Dragon Up and even Dragon’s Lair. Of course we can’t forget the Fantasy role playing games, starting with Dungeons & Dragons and more recently World of Warcraft which feature dragons.
If there is one thing that we can learn from this wide array of movies, games, and myths, it is that there is a lot of variation in the stories of dragons, and what those dragons are… if you are really interested in seeing how someone has used that variety effectively, just watch DreamWorks How to Train Your Dragon.