Indie House: Developing Games Professionally From Home

I’m sad to say that my duration as a full-time instructor here at VFS Game Design is coming to an end. It was a very difficult decision for me to make, especially since working here has been a wonderful and fulfilling experience for me, because of both the students I have had the pleasure to teach, and the other instructors and TAs I got to work alongside.

The reason I am leaving is because I am entering the game industry as a full-time indie developer once again. But this time things are a bit different, this time, I’ll be working out of Indie House. So this post will be about Indie House, what we are doing, and hopefully will serve as an inspiration to those of you who want to get into making games.

WHAT IS INDIE HOUSE?

Indie House is a large house located in Richmond, BC, Canada, and is currently occupied by four full-time indie game developers who are all working from home. We have all known each other for many years, have collaborated on many games and projects together, and all make a living doing what we love… making video games.

WHO IS INDIE HOUSE?

  • Chevy Ray Johnston – Yours truly, a programmer, artist, and game designer most famous for creating the widely-used FlashPunk game engine
  • Matt Thorson – Creator of dozens of indie games such as the Jumper and Give Up Robot series, and the upcoming multiplayer combat game, TowerFall!
  • Alec Holowka – Unity master, creator of the award-winning Aquaria, wonderful musicvideo tutorials, and the popular Infinite Ammo podcast
  • Noel Berry – Creator of many web games including Prism Panic, Broken Robot Love, and Chunkadelic, also a talented web designer and artist

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2013 Global Game Jam Vancouver

Global Game Jam Banner

This past weekend, around 15,00 people gathered around the world for the Global Game Jam with one simple purpose: Create a game in less than 48 hours. This kind of rapid development is the essence of the different game jam events around the world, like Ludum Dare,  the Nordic Game Jam, the Toronto Game Jam (aka T.O.Jam) and VFS’s very own 2Jam.

What is a Global Game Jam?

You might think, “Ok, got it — a game jam is something like a game making marathon.” And you’d be right to think that, but you’d also be wrong. Sorry. A game jam is not only a game making marathon — it’s also a great chance to network with industry professionals and celebrate a common interest: game design.
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