This year, Unity’s big conference, Unite 2013 was held in Vancouver. The VFS Game Design students and alumni were all over this conference. Everywhere I turned I was delighted to see past and current students learning about all the cool stuff going on with Unity right now. I checked in with some of the attendees and here are some of their highlights. This post is mainly to reflect the student experiences of those in attendance from our program.
It was a great chance to mingle with vendors of world class software like Photon, a multiplayer plugin available for Unity, made by Exit Games. There were also plenty of actual Unity developers in attendance chatting about their experiences with Unity. One VFS student, Wes Bassett (GD31) was not disappointed: “The Post Mortems were the most informative for me, because they shed light on the actual Process.” Read More