Hat Jam 7: Meow Tales

Biggest. Jam. Yet.

With 12 teams, Hat Jam 7: Meow Tales, was a boisterous and magical affair. The game jam brought together over 60 students and alumni from the VFS Game Design, Programming and Entertainment Business Management campuses.

(Click here to view the Presentations on YouTube.)
(Click here to view the Awards Ceremony on YouTube.) 

After selecting their fairytale theme from one of our wondrous hats, jammers had 48-hours to create games from start to finish.

Read More

Game Changing : Thriving During Game Industry Seismic Shift

Games are changing.

The landscape once dominated by behemoth AAA titles is almost gone.

Gamers have more choices. Social games and free-to-play models have transformed the game industry you thought you knew. And ballooning budgets for high-profile titles mean you need a blockbuster of Modern Warfare proportions to turn a profit.

As The Verge wrote in their July 22nd article: “Developing an AAA game is rapidly becoming one of the most expensive enterprises humans can undertake, outside of building battleships, launching space vehicles, or making movies.”

But here’s the thing. For the emerging game designer — or animator or sound editor, for that matter — none of this a bad thing. It actually means opportunity.
Read More