January 2013 Pitch And Play Review

Sean Smillie introduces the evening

On Thursday, January 31, 2013, VFS Game Design hosted it’s industry night event Pitch and Play, giving their 26th graduating class the chance to show off months of hard work, and industry professionals the opportunity to check out some great talent. The event saw another terrific turnout, with representatives from studios such as Next Level Games, United Front Games, and Jet Pack Interactive making an appearance.

The presentation also provided the backdrop for the official announcement of Game Design’s community blog and games site Arcade, with Dave Warfield calling for contributors to help make the site a showcase hub for student achievements.

Dave Warfield introduces Arcade to the Pitch and Play crowd

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Isaac Calon is the Newest Relic Internship Winner

(From left to right: Relic Development Director, Otto Ottosson, VFS grad Isaac Calon, and Relic recruiter Kelly Gies)

Relic Entertainment announced the newest winner of the Brian Wood Memorial Internship, and it is Isaac Calon.

Relic, the Vancouver-based developers of Warhammer 40,000: Space Marine among other popular games, offers the four-month internship to three graduating VFS Game Design students every year to honour and continue the legacy of Brian Wood, a Relic game designer who passed away in 2010.

Isaac graduated from the one-year program this past August. Prior to coming to VFS, he earned a Communications degree and worked as a writer and manager in corporate settings. At VFS, he was on the team behind R.O.Bit and helped create two other games during his year. His internship will place him as a production intern on an unannounced Relic title.

Check out Isaac’s portfolio

Unity Meetup Group Spotlights Pulse

Photo of Team Pixel Pi at Vancouver Unity Games Meetup at the VFS Cafe

Wednesday night, the Vancouver Unity Games Meetup Group convened at VFS Café for a recap of related events and developments, including some highlights of the recent Unity Awards Show and a special announcement concerning their new relationship with Nintendo. Unity Community Evangelist, Joe Robins, presented on behalf of Unity Technologies, and VFS Game Design grads, Richard Harrison and Maxwell Hannaman, presented the game Pulse (winner of the Unity Award for Best Student Project) on behalf of their team. Larissa (Lala) Fuchs, Leanne Roed, and Michael Cooper were also present in the audience and made themselves available to people interest in trying or talking about the game.
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