Unity Meetup Group Spotlights Pulse

Photo of Team Pixel Pi at Vancouver Unity Games Meetup at the VFS Cafe

Wednesday night, the Vancouver Unity Games Meetup Group convened at VFS Café for a recap of related events and developments, including some highlights of the recent Unity Awards Show and a special announcement concerning their new relationship with Nintendo. Unity Community Evangelist, Joe Robins, presented on behalf of Unity Technologies, and VFS Game Design grads, Richard Harrison and Maxwell Hannaman, presented the game Pulse (winner of the Unity Award for Best Student Project) on behalf of their team. Larissa (Lala) Fuchs, Leanne Roed, and Michael Cooper were also present in the audience and made themselves available to people interest in trying or talking about the game.
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An Interview with the VFS Grads Behind Pulse

If you’ve been reading our blog lately, then you are probably familiar with Pulse, a game created by five Game Design students, during their time at VFS. They have been featured on CBC, in the Globe and Mail, and they recently won Best Student Project at the 2012 Unity Awards.

We caught up with the recent grads, Larissa (Lala) Fuchs (Project Manager & Artist —and also Women in Games scholarship winner), Leanne Roed (Level Scripter & Effects Artist), Maxwell Hannaman (Programmer), Michael Cooper (Environmental Design), and Richard Harrison (Level Design), to learn more about their win in Amsterdam and what they are up to now. Team members Maxwell Hannaman and Richard Harrison took the trip to Amsterdam to bring home the trophy.

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VFS Student Game Pulse Wins at 2012 Unity Awards

The good news keeps coming for the recent graduates behind the student game Pulse, which they created during their year in the VFS Game Design program. The team has just won Best Student Project at the 2012 Unity Awards ceremony in Amsterdam! Pulse was up against very stiff competition, so we couldn’t be prouder of the team for getting the win. Congratulations!

Here’s the press release announcing the winners.

Want to know what all the hubbub is about? You can play Pulse yourself right now! Just head over to the team’s site to check it out.

VFS Game Design Students Nominated for 2012 Unity Awards

Poster for Game Design Students' game The Mask of Qi

Two VFS Game Design student teams are finalists for 2012 Unity Awards under the category “Best Student Project” — and their games are getting a fair amount of buzz too, with articles written in both Eurogamer and VG247 about the nominations! The games nominated are Pulse and The Mask of Qi.

Poster for the Design Student's Game Pulse
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