- Posting on behalf of team member Luca Cresciullo
The Cluckening is both a student project and a passion project. Our team of six worked long hours to complete it, and we are incredibly proud to have won the Unity award for Best Student Project.
When the project began, we created our group based on the vision of a market-viable game. Winning the Unity award proves to us that we were able to set out and achieve the goal that brought us all together in the first place.
The Cluckening: A game about a vengeful chicken set on a path of destruction and mayhem. Five months of blood, sweat, and tears. What brought us together was a shared love of games, and the goal to create something that people would love. And so, we got to work. We chose our target market, and we did the research. Out of many game concepts and weeks of thought and effort, and with the advice of our instructors, we settled on the strongest one. But we weren’t finished there. Now we had to build it and, as we started, we realized there were many things that didn’t work, things that didn’t make sense, or things that didn’t fit our market.
Over the months, the game evolved as we honed in on the concept that would rule them all. Soon, it was all over. We submitted our final build and won the Best Game award for our class, which felt amazing. Our class was incredibly strong with many great projects. When school ended, we went our separate ways. Some of us started companies of our own, some moved far, far away. As the Unity Awards neared and we had the chance to enter, we were excited.
Winning the award could be a sign that the goal that brought us all together had indeed been reached. When the results came out, we had won Best Student Project of 2019. Seeing our game next to all the other winners, we felt the possibilities were endless. Does The Cluckening have a future? We think so. Winning this award proves it to us. Now the only question is, what next?
Now go play our game. We hope you enjoy it. We sure do.