Student prototypes of wearable objects and smart phone interfaces are starting to shape up. This week the students have refined their ideas and each group is iterating and refining the user experience of their solution.
Physical mock-ups of their wearable devices are being developed as the simultaneously work on the interface of the corresponding app. Using the POP: Prototyping on Paper app they were able to add interactions and test the system. Rapid Iterations are encouraged as students test and refine (and repeat) to gain valuable user feedback and make improvements.
One group has proposed a modular system that can display vitals information being read from nano-bots injected directly into your bloodstream. Taking the extreme edge of current viable technology, this group is focusing their prototyping efforts exclusively on the display and interaction with the accurate nano-bot data.
Initially designed for modules to connect as a wearable watch, the needs of their user dictated otherwise. Their user is a nurse who also has a kidney disease. She needs monitoring but cannot wear anything on her wrists while at work.
A second group is tacking the same persona from a different angle. They have built a wearable cuff with a seamless interface and corresponding smartphone app. Their system focuses on pain management and tracking blood pressure.
The final group is working with a marathon runner who has a previous knee injury. They are building on existing products like kinesiology tape to add muscle sensors. The user experience centers around an app that alerts the runner as to the state of their muscles and helps them train in a safe way that minimizes injury.
As the week progresses students will continue user testing and refining their proof of concepts and paper interface prototypes. Our next post will include the students promotional videos for their proposed solution. Stay tuned.