On Saturday, May 12, VFS Digital Design will host IxDA Vancouver’s Interaction12 Redux: a half-day mini-conference with speakers and discussions about interaction design, industry trends, inspiration, and ideas.
As Presenting Partner for the event, VFS welcomes local designers to the VFS Main Theatre for a lineup that includes Scott Nazarian (Frog Design), Mike Kruzeniski (Microsoft), and Ryan Betts (Adobe). The event follows the full Interaction12 conference in Dublin, so if you missed it in February, IxDA’s got your back!
We’re working with IxDA as part of our ongoing commitment to support the design community in Vancouver and beyond. For a small group of outstanding Digital Design students, it also means the chance to attend Interaction12 Redux. We’ll have a report from one of them next week, so stay tuned.
Want to know more about Interaction12 Redux? Get all the details right here. If you’ve already got tickets, we’ll see you at VFS on Saturday!
Many Digital Design grads end up working at agencies, software development companies, social game companies; but in some cases grads decided to create their own companies or pursue launching products in an “app store.” Smashing Magazine recently launched a great article for entrepreneurs who are looking at launching an app. A count of 91,754 iOS apps and 122,220 Android apps were released between 16 May and 8 September 2011, according to a recent Mobilewalla report. Understanding how to navigate this space is critical to success.
Ryan Ali, the most recent winner of the VFS Miles Nurse Scholarship, discusses his first 12 weeks in the Digital Design program.
“Shifting gears from writing a thesis on mobile learning technology to studying Digital Design at VFS has flipped my world upside down. I started my career as a biology teacher in Sydney, Australia and then moved on to working on a masters degree researching mobile learning technologies. While I value the skills that I have learned in the university environment, I felt a new spark of excitement when I began seeing the types of projects that we are able to work on here in Digital Design. For the first time in many years I began to get truly turned on by assignments and hands-on activities that we are involved with. The opportunities to express yourself creatively within the program are, at times, overwhelming.
A stark contrast to the rigid boundaries found in many university settings. There are nights when I have arrived home exhausted after a long day, only to find myself switching on my bedside light over and over again to write down new ideas that I can use in our projects. I am interpreting this as a sign that I’m in the right place and I feel very lucky to be here.”
IDEO.org has a mission to bring human-centered design to the people who need it most — those facing poverty every day. They’re teaming up with nonprofits, social enterprises and foundations to create solutions for the world’s most dire poverty-related challenges. Imagine a world without poverty. IDEO is hoping you will help them create it.
From IDEO; “Through Human-Centered Design projects, we’re bringing stability, hope, and dignity to communities around the world that are wrestling with poverty. Along the way, we’re sharing what we learn and accomplish with everyone—so we’re all learning together. And through the IDEO.org Fellowship Program, we’re fostering a community of future leaders with expertise in design thinking, then letting them loose on the world.”
Read more on the IDEO.org
At the halfway point of their studies, students are given a taste of what it takes to be an effective designer in the ‘real world.’ In the What’s the Big Idea — Clients & Collaboration class, students explore and are challenged to create digital strategies that align with their own growth opportunities, while still meeting the core needs of the client. This becomes a test of, not only their conceptual abilities, but their ability to execute a precise strategy on an aggressive timeline.
Big Ideas are the core of the course, but understanding how to execute a well managed concept, while always considering the underlaying pragmatic needs of the client, is key to creating success. Students define strategies and ideas in the ‘What’s the Big Idea’ lessons, but the course is also supported by a project management class, where students are introduced to management of projects using online tools and agile development philosophies. The two courses work symphonically together to enable students to create and realize their designs.
Last term, we partnered with three non-profit organizations: ASEM (Association for the Children of Mozambique), Ride 2 Survive and Brainstreams.