The Role of Gamification in Design

Designers Responsibility Slide

In November 2012, I had the opportunity to attend the Adobe Max and Design Thinkers Conferences in Toronto. I would highly recommend attending these annual Design Conferences.

Design Thinkers Conference

Design Thinkers Banner

This year speakers for the Design Thinkers Conference, which is put on by RGD Ontario Group included:  Sean Adams & Noreen Morioka, Glenn John Arnowitz, Susan Bradley, David Butler, Nadine Chahine, Tom Eslinger, Justin Ferrell, Francesco Franchi, Bryony Gomez-Palacio, Chris Hacker, Stephen Hart, Julia Hoffmann, Randy J. Hunt, Neil Kellerhouse, Mike Kruzeniski, Jake & Pum Lefebure, Harry Pearce, Andy Pratt, Stefan Sagmeister, Gabor Schreier, Christopher Simmons, Steve Slaunwhite, Kris Sowersby, Lisa Strausfeld, Sophie Thomas, Oscar Tillman & Nicole Muniz, Jason Tselentis.

Topics included: Sustainable Design, Design Approaches, New Technologies, Engaging with New Cultures, Storytelling, Information / Data Design, Intuitive Design Approaches, Dealing with Clients, Best Practices, and many more.

Visit Design Thinkers to register for this year’s conference.

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Building Strong Interactive Kung Fu

After being exposed to user experience, interaction design fundamentals, and advanced HCI (Human Computer Interaction) techniques, students round out the program learning a range of interactive moves that would intimidate the likes of Mr. Miyagi.

The world is now looking at experiences through different lenses; which make up two layers of an experience. No we are not reinventing Jesse James Garrett’s five-layer model of interactive experiences. Rather, we are determining how they influence layers of system and social interaction.

The Gamification of Life is a master class in providing rewarding experiences based on understanding game play systems, and storytelling. The course builds on a core philosophy of user-centered design in which students are trained to conceptualize experiences as reward based systems that understand compulsions, progression models and dynamic feedback states.

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