(guest post by Daniel Molina)
“Inspiring” and “enlightening” are words that describe our studio tour of Sequence. The variety of pieces of advertising, animations, titles, live action, and motion comics denote the creativity and passion that Sequence applies to every single project for its clients such as Microsoft, Capcom, Marvel, and others.
After visiting two interactive agencies, it was time to visit a motion studio. Personally, I was so excited to have this visit because I’d have the opportunity to know more about how the motion industry works and to get to chat with people that are really involved in this field.
Elisa Wolfenden, Production and Project Manager, was the person who guided our visit. She brought us into a cozy and modern conference room located on their first underground floor where she shared with us some recent motion pieces from the Sequence studio. The first motion piece was a cinematic piece for HALO that exemplified the level of teamwork they have. From producing the original concept and illustration, through to production art and animation, Sequence demonstrates the capability to offer stunning visuals in a variety of styles for game and film properties alike.
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