How could you not be interested in what Apple Macintosh co-creator Andy Hertzfeld called “one of the most insightful books about designing graphic user interfaces ever written”?
Understanding Comics: The Invisible Art is a 215-page non-fiction comic book from 1993, written and drawn by Scott McCloud. It explores the historical and contemporary definition of comics, and how they have changed through time: from cave paintings to online and motion comics.
Refusing to be relegated to the medium of comics, McCloud adeptly delves into subjects like semiotics and the creative process in a way that makes often abstruse concepts easy to understand. Having a background in theoretical and research based visual art production, I was astounded by how succinctly the author was able to identify a six-part process of artistic creation (Idea/Purpose, Form, Idiom, Structure, Craft, Surface), within which the oeuvre of any artistic producer can be situated.